chrisloop / WhiteLinks
Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching
☆51Updated 5 years ago
Alternatives and similar repositories for White
Users that are interested in White are comparing it to the libraries listed below
Sorting:
- Tutorial on Custom Grass Shader in URP☆39Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 5 years ago
- Some Unity utilities (UV tools, resource checker etc) packaged for Unity's Package Manager☆76Updated last year
- A Unity add-on to control foliage placement☆31Updated 5 years ago
- Tools for working with Unity's NavMeshComponents and generating navmesh: link generation, mesh cleanup, etc☆63Updated 4 years ago
- Custom Nodes for Shader Graph. Updated for Unity 2019.4 - 2021.2☆61Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆71Updated 6 years ago
- Node library for ShaderGraph☆35Updated 4 years ago
- Allows using AnimationCurves in a Unity ShaderGraph.☆49Updated 5 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin…☆79Updated last week
- Inverse Square Falloff for Unity Default Lighting☆32Updated 5 years ago
- Use ShaderGraph as a texture creation tool!☆85Updated last year
- Rendering decals to an offscreen buffer in URP for shader effects☆43Updated 3 years ago
- Components for make procedural cables and curved shapes☆72Updated 2 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Updated 6 years ago
- ☆105Updated 4 years ago
- Scripting functionality to efficiently read terrain layer weights. Can be used to drive physics, VFX and/or SFX.☆68Updated 3 years ago
- A simple Unity editor tool of procedural mesh generating, modifying and exporting.☆54Updated 2 years ago
- An example of a simple UI rays shader.☆58Updated 6 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆53Updated 2 years ago
- A fog implementation for URP that fades to the skybox colour☆38Updated last year
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆106Updated 3 years ago
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆71Updated 4 years ago
- ☆92Updated 5 years ago
- a custom shader experiment with clayxels. Requires Clayxels☆57Updated 2 years ago
- A simple editor script to add copy-paste functionality to Unity's AnimationCurve fields.☆40Updated 6 years ago
- A Unity3D project, utilizing Amplify Shader Editor to recreate a ground Snow Shader as originally created by MinionsArt☆25Updated 4 years ago
- A collection of image effects for Unity.☆66Updated last year
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆31Updated 2 years ago
- Unity editor tool for quickly changing the game's color palette☆68Updated 2 years ago