IRCSS / TexturePaintLinks
Painting directly in mesh textures in Unity 3d with shaders
☆372Updated 5 years ago
Alternatives and similar repositories for TexturePaint
Users that are interested in TexturePaint are comparing it to the libraries listed below
Sorting:
- A simple liquid simulation using MetaBalls.☆300Updated 3 years ago
- URP renderfeature test project☆449Updated 2 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆306Updated 5 years ago
- Screen Space Boolean Implementation for Unity.☆271Updated 6 years ago
- CG shader for unity3D to create a cross section through meshes☆588Updated 5 years ago
- Split large meshes in Unity into smaller submeshes☆277Updated 2 years ago
- Procedural tree builder for Unity☆418Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆482Updated last year
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆302Updated 4 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆656Updated 2 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 6 years ago
- Showing off the power of shader properties in Unity☆407Updated 5 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆596Updated 3 years ago
- A grid shader for Unity 🌐☆261Updated last year
- #NVJOB Simple Water Shaders. Free Unity Asset.☆343Updated 2 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆277Updated 6 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆347Updated 3 years ago
- An example of a simple grapple effect in Unity☆309Updated 6 years ago
- An example of controlling particle system from timeline.☆571Updated 3 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆553Updated last year
- Texture atlas creator for Unity☆490Updated 2 years ago
- Simple procedural motion with Unity Timeline.☆448Updated 5 months ago
- Example project for Unity 2020.1 Mesh API improvements☆745Updated 2 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆322Updated 7 years ago
- Community made extras for Amplify Shader Editor☆346Updated 5 years ago
- Simple verlet integration simulator for Unity.☆280Updated 6 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆361Updated 10 months ago
- A Customizable Post-Processing Renderer Feature for Universal Render Pipeline☆228Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆830Updated 9 months ago