IRCSS / TexturePaintLinks
Painting directly in mesh textures in Unity 3d with shaders
☆375Updated 6 years ago
Alternatives and similar repositories for TexturePaint
Users that are interested in TexturePaint are comparing it to the libraries listed below
Sorting:
- A simple liquid simulation using MetaBalls.☆305Updated 3 years ago
- URP renderfeature test project☆455Updated 2 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆309Updated 5 years ago
- CG shader for unity3D to create a cross section through meshes☆591Updated 5 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Screen Space Boolean Implementation for Unity.☆273Updated 6 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆481Updated 2 years ago
- Showing off the power of shader properties in Unity☆410Updated 5 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆345Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆536Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆755Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆595Updated 3 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆276Updated 3 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆278Updated 6 years ago
- Simple procedural motion with Unity Timeline.☆451Updated 7 months ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 6 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆352Updated 3 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆601Updated last year
- Community made extras for Amplify Shader Editor☆348Updated 5 years ago
- Vegetation shader with alpha blended rendering and touch bending effect☆554Updated last month
- A grid shader for Unity 🌐☆264Updated 2 years ago
- Procedural tree builder for Unity☆421Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆855Updated last year
- Softbodies, jiggly items and other slimy stuff in Unity☆248Updated 5 years ago
- Various effects generated with Visual Effect Graph and all include more than 1 million of particles☆304Updated 2 years ago
- An example of controlling particle system from timeline.☆573Updated 3 years ago
- An example of a simple grapple effect in Unity☆312Updated 6 years ago
- Texture atlas creator for Unity☆493Updated 3 years ago