IRCSS / TexturePaintLinks
Painting directly in mesh textures in Unity 3d with shaders
☆374Updated 6 years ago
Alternatives and similar repositories for TexturePaint
Users that are interested in TexturePaint are comparing it to the libraries listed below
Sorting:
- A simple liquid simulation using MetaBalls.☆309Updated 3 years ago
- CG shader for unity3D to create a cross section through meshes☆591Updated 6 years ago
- Screen Space Boolean Implementation for Unity.☆272Updated 7 years ago
- URP renderfeature test project☆457Updated 3 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆538Updated last year
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆308Updated 5 years ago
- #NVJOB Simple Water Shaders. Free Unity Asset.☆345Updated 2 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆482Updated 2 years ago
- Squish! A quick exploration of mesh deformation in response to collision☆357Updated 3 years ago
- Split large meshes in Unity into smaller submeshes☆278Updated 2 years ago
- An example of controlling particle system from timeline.☆577Updated 4 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- Example project for Unity 2020.1 Mesh API improvements☆757Updated 2 years ago
- Showing off the power of shader properties in Unity☆410Updated 5 years ago
- Procedural tree builder for Unity☆423Updated 3 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 6 years ago
- Community made extras for Amplify Shader Editor☆349Updated 5 years ago
- Unity material and shader for applying clipped, dithered transparency☆324Updated 5 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆593Updated 3 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆714Updated last year
- Package repo containing the water system created for the URP Boat Attack demo project.☆369Updated last year
- An example of a simple grapple effect in Unity☆312Updated 6 years ago
- Texture atlas creator for Unity☆493Updated 3 years ago
- A C# Editor Script that allows you to save a usable Mesh .asset file into your project.☆321Updated 7 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆277Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆451Updated 9 months ago
- Simple verlet integration simulator for Unity.☆288Updated 6 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- ☆222Updated 4 months ago