s9lucas / URP-Equirectangular-CameraLinks
Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)
☆52Updated 2 years ago
Alternatives and similar repositories for URP-Equirectangular-Camera
Users that are interested in URP-Equirectangular-Camera are comparing it to the libraries listed below
Sorting:
- Utility extensions for Unity standard Gradient class☆48Updated 4 years ago
- ☆29Updated 4 years ago
- custom procedural sky renderers for HDRP☆62Updated last year
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆53Updated last month
- Test project for the volumetric material feature in Unity 2022.2☆66Updated 2 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆29Updated 2 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Camera projective uv-mapper☆51Updated 5 years ago
- ☆54Updated last year
- Auto restarting shell script with Unity☆26Updated last year
- Superformula 3D mesh generator with compute shaders☆47Updated 4 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- Mesh Decimation for Unity☆50Updated 3 years ago
- A rain puddles shader for Unity Shader Graph and Universal Render Pipeline☆40Updated 5 years ago
- Unity3d DelaunayTriangulation☆15Updated 8 years ago
- Update textures at runtime in Unity☆31Updated 6 years ago
- A small procedural modeling project with Unity DXR path tracing☆20Updated last year
- Minimalist simplex library☆47Updated 3 years ago
- Examples of how to draw a procedural triangle in Unity3D☆61Updated 2 years ago
- Raymarching in Unity using the job system☆37Updated 5 years ago
- Fork of the Unity Visual Effect Graph to support the built-in pipeline.☆37Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆51Updated 8 months ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 3 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 7 years ago
- compute shader example☆39Updated 4 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- A simple shader which renders stylized wireframes while staying true (within reason) to the visual style of the Vectrex☆36Updated 3 years ago
- Vector field library using discrete exterior culclus☆76Updated 2 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- Package distribution template for Unity.☆64Updated 5 years ago