s9lucas / URP-Equirectangular-CameraLinks
Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)
☆52Updated 3 years ago
Alternatives and similar repositories for URP-Equirectangular-Camera
Users that are interested in URP-Equirectangular-Camera are comparing it to the libraries listed below
Sorting:
- Utility extensions for Unity standard Gradient class☆48Updated 5 years ago
- Zero-allocation copying of Meshes using the new MeshData functionality in Unity 2020.1+ .☆54Updated 2 months ago
- Camera projective uv-mapper☆51Updated 5 years ago
- Test project for the volumetric material feature in Unity 2022.2☆66Updated 2 years ago
- Minimalist simplex library☆48Updated 3 years ago
- custom procedural sky renderers for HDRP☆64Updated last year
- modular particle system using compute shaders.☆30Updated 6 years ago
- Screen Space Metaballs using URP's ScriptableRendererFeature☆72Updated 3 years ago
- Mesh Deformation with Vertex Shader☆49Updated 5 years ago
- Raymarching in Unity using the job system☆37Updated 5 years ago
- Optimized blur for Unity using compute shaders☆33Updated 5 years ago
- Superformula 3D mesh generator with compute shaders☆47Updated 4 years ago
- Volume rendering by object space raymarching for Unity☆12Updated 7 years ago
- Light Intensity converter via PLU(Physical Light Units) for URP☆30Updated 2 years ago
- Unity Timeline integration for the Unity Spline package utilizing c# job system and burst compiler☆52Updated 9 months ago
- ☆29Updated 4 years ago
- ☆54Updated last year
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆30Updated 5 years ago
- Super fast Normal and Tangent recalculation library for Unity.☆37Updated last year
- A Unity demo to show how to restore light cookies in SRP/LWRP/UWP framework template.☆32Updated 5 years ago
- ☆25Updated 7 years ago
- Fork of the Unity Visual Effect Graph to support the built-in pipeline.☆38Updated 3 years ago
- Vector field library using discrete exterior culclus☆77Updated 2 years ago
- Unity compute shader sample: Histogram analyzer☆30Updated 3 years ago
- Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity☆28Updated 8 years ago
- GPU-based flocking driven by VFXGraph using a compute shader for spatial partitioning☆22Updated 2 months ago
- ☆63Updated 6 years ago
- Update textures at runtime in Unity☆31Updated 6 years ago
- ☆28Updated 4 years ago
- Unity sample: Loading data from unmanaged memory to a GPU buffer.☆57Updated 4 years ago