rafalh / rf-reversedLinks
RF binary formats reverse engineering results
☆13Updated 11 months ago
Alternatives and similar repositories for rf-reversed
Users that are interested in rf-reversed are comparing it to the libraries listed below
Sorting:
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆76Updated 4 years ago
- Quake 2 modification with new renderer and many other unique features.☆48Updated 6 years ago
- ☆55Updated 9 years ago
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- TrenchBroom for DOOM 3 (BFG)☆49Updated 2 months ago
- ☆13Updated 8 years ago
- ☆12Updated 5 years ago
- Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.☆33Updated last year
- ☆19Updated 4 years ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- ☆13Updated 5 years ago
- gbQuake4 is an attempt at merging the Quake 4 SDK into IdTech4 (from Doom 3) to produce a Quake 4 source port☆18Updated 2 years ago
- File format templates, specifications and tools for the Red Storm's games.☆22Updated 5 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 5 months ago
- DukeNukemForever remade on idTech 4 using leaked DNF assets.☆35Updated 3 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- Nightdive Studios SiN Gold Game Source☆54Updated 5 years ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Updated 10 years ago
- FraggingFree dhewm3 SDK☆10Updated 2 years ago
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆32Updated last month
- Direct3D 11 renderer for Unreal Engine games.☆18Updated 3 years ago
- RBDOOM-3-BFG assets pack with custom maps for testing engine features like PBR☆20Updated 3 months ago
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆27Updated last week
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆80Updated last week
- Fork of fhDoom with x64 support and other improvements.☆14Updated last month
- Heavy Metal: F.A.K.K. 2 - Tools & Source Code☆56Updated 4 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆64Updated 2 months ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆23Updated 9 years ago
- ☆36Updated 4 years ago