rafalh / rf-reversedLinks
RF binary formats reverse engineering results
☆13Updated last year
Alternatives and similar repositories for rf-reversed
Users that are interested in rf-reversed are comparing it to the libraries listed below
Sorting:
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Updated 3 years ago
- Quake 2 modification with new renderer and many other unique features.☆48Updated 6 years ago
- id Tech 4 (Doom 3) skeletal mesh / animation exporting add-on for Blender 2.76☆19Updated 9 years ago
- Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.☆34Updated last year
- ☆19Updated 4 years ago
- ☆57Updated 9 years ago
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆77Updated 5 years ago
- Open and edit DOOM 3 BFG/2019 .resources files☆18Updated 7 months ago
- ☆13Updated 5 years ago
- Quake II game DLL that runs a QuakeC VM☆19Updated 4 years ago
- TrenchBroom for DOOM 3 (BFG)☆49Updated last month
- Mirror of https://gitlab.com/xonotic/netradiant - The open source, cross platform level editor for idtech games (GtkRadiant fork)☆27Updated last week
- This is an id tech 3 bsp importer for blender. It can import entites and tries to convert quake 3 shaders to eevee ones.☆82Updated 2 weeks ago
- FraggingFree dhewm3 SDK☆10Updated 2 years ago
- Blender Addon - import and export *.md5mesh and *.md5anim files☆13Updated 7 years ago
- Quake 3 BSP-to-AAS compiler☆31Updated 2 years ago
- vkblam is a re-implementation of the Halo 1 blam engine's graphics library in vulkan.☆33Updated 2 months ago
- A map editor designed for rapid iteration☆22Updated last year
- Fork of fhDoom with x64 support and other improvements.☆14Updated 2 months ago
- A portable and advanced Quake 2 engine base for mods to build upon☆15Updated 7 years ago
- Quake 2 map compiler tools with v220 map support, automatic phong, enhancements, and fixes.☆64Updated 3 months ago
- Automatically exported from code.google.com/p/idtech4cdk☆11Updated 10 years ago
- ☆13Updated 8 years ago
- Doom 3 for projects...☆15Updated 9 years ago
- A model viewer for Quake 1 and Hexen 2☆53Updated 11 months ago
- Original Xash3D engine.☆21Updated 6 years ago
- Standalone shadercompile, that doesn't depend on valve libraries and supports x64☆59Updated last year
- WorldSpawn is our level-editor for id Tech projects using Nuclide. This is unsupported.☆16Updated 2 years ago
- Decompiler for many BSP formats☆54Updated 3 weeks ago
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago