inequation / particlasmLinks
A modular, data-driven particle system with retargetable back-ends
☆13Updated 12 years ago
Alternatives and similar repositories for particlasm
Users that are interested in particlasm are comparing it to the libraries listed below
Sorting:
- An SDF path tracer☆24Updated 7 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 9 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- collection of opengl effects (WIP)☆12Updated 9 years ago
- #include <engine>☆40Updated 7 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- ☆33Updated 3 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Updated 7 years ago
- vectorized high-level math library☆43Updated 6 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 12 years ago
- Atmosphere shaders using BGFX☆38Updated 7 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 9 years ago
- Utility to sign DXIL code after compilation☆22Updated 6 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- Software rasterization occlusion culling library☆39Updated 10 years ago
- ☆22Updated 12 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Single header SPIR-V compressor for C and C++☆31Updated 9 years ago
- Python Build System☆16Updated 4 years ago
- Psybrus Engine & Toolchain☆26Updated 9 years ago
- Minimalistic image loader library for GL projects☆66Updated 7 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 9 years ago
- Extending IndexBufferCompression to also support vertex compression.☆18Updated 10 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 11 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 10 years ago
- Fortune's Voronoi Generator☆31Updated 7 years ago