LukasBanana / GeometronLibLinks
A basic geometry C++ library for 2D and 3D applications
☆97Updated last year
Alternatives and similar repositories for GeometronLib
Users that are interested in GeometronLib are comparing it to the libraries listed below
Sorting:
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 9 months ago
- Basic linear algebra C++ library for 2D and 3D applications☆48Updated last year
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Updated 2 months ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆67Updated last month
- a header-only C++ .blend file parser☆77Updated last month
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆61Updated 9 years ago
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated this week
- Simple graphics engine used as submodule in many of my projects☆62Updated 6 years ago
- Templated hierarchical spatial trees designed for high-peformance.☆131Updated last year
- Gizmo control library for 3D object manipulation (4x4 matrix)☆147Updated 13 years ago
- a 3d modeler☆116Updated 4 months ago
- A simple, one-file, header-only, C++ utility for graphs, curves and histograms.☆77Updated 7 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- Octree library in C++☆60Updated 13 years ago
- A 2D constrained Delaunay triangulation library☆82Updated 7 years ago
- Lighthouse3d Very Simple Libs☆52Updated 7 years ago
- GPU particle simulation engine, inspired by Agni's Philosophy.☆194Updated 11 months ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- toy C++ Vulkan library☆49Updated 7 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 8 years ago
- C++20 Vulkan and GLes rendering engine☆17Updated 3 months ago
- Sample for the Voxels library☆37Updated 11 years ago
- Aimed to eliminate preprocessor hell in shaders and kernels.☆45Updated 8 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 3 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- A library of distance and occlusion generation routines☆112Updated 3 months ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- A simple scene graph for OpenGL 3. Uses glm.☆20Updated 3 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago