BuckeyeSoftware / rexLinks
rex engine and game
☆15Updated 4 years ago
Alternatives and similar repositories for rex
Users that are interested in rex are comparing it to the libraries listed below
Sorting:
- ☆52Updated 11 months ago
- the Donald Trump of the ECS libraries☆68Updated 4 years ago
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Fast, high-quality texture compression library for many formats☆50Updated 3 years ago
- Graphics prototyping framework☆37Updated last month
- Tiny DDS loader/saver based on☆29Updated 6 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆74Updated 3 months ago
- Immediate Mode Debug Draw library☆42Updated 6 years ago
- A game engine. That breathes fire and awesomeness☆13Updated 6 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 7 years ago
- Makma is a deferred Vulkan renderer written in C++.☆83Updated 4 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- Single file library for vertex cache optimisation of triangles.☆66Updated 8 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- Rasterization on the GPU in "slow motion".☆62Updated 6 years ago
- A collection of in-progress work☆14Updated 7 years ago
- ☆29Updated 8 years ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Updated 4 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated 3 weeks ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆73Updated 8 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Updated 8 years ago
- A D3D12-based rendering engine☆58Updated 4 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆48Updated 5 years ago
- Vulkan c helper library☆33Updated 4 months ago
- a collection of handle/id allocators☆20Updated last year
- Intrusive Profiler for C++ (comes with viewer)☆76Updated 6 years ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆32Updated 7 years ago
- Simple Vulkan application☆27Updated 3 weeks ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 6 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago