Real-time hybrid engine written in C++
☆30Sep 17, 2018Updated 7 years ago
Alternatives and similar repositories for Rak
Users that are interested in Rak are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A fast engine based on the technology behind 7 days to die.☆25Jul 25, 2019Updated 6 years ago
- Embeddable "scripting assembly" language and VM for C++, made for fun.☆10Jun 18, 2022Updated 3 years ago
- A hacky implementation, using bleeding edge features, of the STL☆41Jul 1, 2022Updated 3 years ago
- The Boiler framework, including sample projects☆13Feb 11, 2020Updated 6 years ago
- A small macro language for producing and manipulating strings.☆70Jan 28, 2022Updated 4 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A real-time physically based rendering engine written in C++ and OpenGL☆190Dec 3, 2019Updated 6 years ago
- A Universal GORBITSA Machine☆15Jun 18, 2020Updated 5 years ago
- Asynchronous microcontroller library written in C++20.☆18Dec 27, 2022Updated 3 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Sep 27, 2014Updated 11 years ago
- A hobby operating system project - Mirrored from https://gitlab.com/quack-os/quack☆13Mar 22, 2020Updated 6 years ago
- ☆14Dec 30, 2020Updated 5 years ago
- Something I made in a lot of days just for fun (why not?)☆10Mar 13, 2018Updated 8 years ago
- A Voxel Engine that has an emphasis on graphics and performance.☆16Sep 24, 2022Updated 3 years ago
- a simple, fast, header-only library for C++ which enables pretty colours on the terminal.☆14Oct 12, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- Little Game Engine that aims to be Physically Based for the lighting part☆24Dec 29, 2017Updated 8 years ago
- mesh geometry tools☆25Jul 12, 2021Updated 4 years ago
- Inferno v2.0 - A naive pathtracer☆12May 24, 2020Updated 5 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- A Minecraft clone written in C++11☆26Jan 21, 2020Updated 6 years ago
- Mini-engine for small-scale personal development projects.☆46Nov 2, 2024Updated last year
- Over-engineered Brainfuck optimizing compiler and interpreter☆15Feb 6, 2023Updated 3 years ago
- A game engine. That breathes fire and awesomeness☆13Jun 4, 2019Updated 6 years ago
- Twist - node-based audio synthesizer☆144Jun 12, 2020Updated 5 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Virtual PC Simulation☆44Jun 9, 2018Updated 7 years ago
- Discord bot for the Hopson Community Server, written using Discord.js☆14Dec 7, 2025Updated 3 months ago
- OpenGL rendering engine with software configured pipeline☆10Apr 9, 2025Updated 11 months ago
- C++ type_name template utilities for pretty-printing type names☆13Feb 1, 2019Updated 7 years ago
- Cool graphics renderer☆12Jul 5, 2017Updated 8 years ago
- Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017☆15Apr 24, 2023Updated 2 years ago
- Game Engine in Odin☆36Mar 18, 2021Updated 5 years ago
- Source code for topics discussed in CG Internals blog https://cginternals.com/en/blog☆14Nov 8, 2022Updated 3 years ago
- a C++ ray tracing code with photon mapping for global illumination and caustic☆17Mar 2, 2016Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- #include <engine>☆40Oct 21, 2018Updated 7 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Compilation of the most amazing code out there☆39Jul 29, 2021Updated 4 years ago
- a binary format for baked (bak3d) 3d files☆19Dec 1, 2015Updated 10 years ago
- C++11 version of Don Clugston's FastDelegate library, by Ceniza.☆27Jun 21, 2014Updated 11 years ago
- ☆15Jun 20, 2021Updated 4 years ago
- Pathtraced Realtime Engine☆79Oct 18, 2025Updated 5 months ago