freehyan / CoolerLinks
Cool graphics renderer
☆11Updated 7 years ago
Alternatives and similar repositories for Cooler
Users that are interested in Cooler are comparing it to the libraries listed below
Sorting:
- Indirect Occlusion Culling☆23Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- ☆11Updated 8 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- ☆15Updated 8 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 9 years ago
- Extending IndexBufferCompression to also support vertex compression.☆17Updated 10 years ago
- SIMD-optimized math library in C++☆23Updated 7 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- Automatically exported from code.google.com/p/nvidia-mesh-tools☆11Updated 5 years ago
- ☆22Updated 11 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- ☆12Updated 8 years ago
- ☆32Updated 3 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆17Updated 9 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆11Updated last year
- A bgfx port of lightmapper.h☆17Updated 8 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆23Updated 7 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- ☆18Updated 8 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Updated 8 years ago
- shd shader generator☆10Updated 6 years ago
- Node-based Noise and Pattern Editing Software☆12Updated 7 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago