rivten / carbonView external linksLinks
Zig + Sokol + ImGui
☆11Oct 14, 2019Updated 6 years ago
Alternatives and similar repositories for carbon
Users that are interested in carbon are comparing it to the libraries listed below
Sorting:
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Aug 13, 2019Updated 6 years ago
- A Lua to Wren compiler in Wren.☆15Feb 5, 2020Updated 6 years ago
- A C library to read standard MIDI files.☆23Mar 15, 2019Updated 6 years ago
- A simple std::vector-style array for C☆12Jul 13, 2018Updated 7 years ago
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Apr 23, 2018Updated 7 years ago
- Intrusive Profiler for C++ (comes with viewer)☆76Jun 28, 2019Updated 6 years ago
- A gameboy emulator in zig☆14May 29, 2019Updated 6 years ago
- A collection of single-header libraries to help with reloading, debugging and profiling C(++) code.☆17May 8, 2024Updated last year
- Rewrite of CTime by Casey Muratori in Odin☆11Jan 30, 2020Updated 6 years ago
- ☆35Sep 6, 2023Updated 2 years ago
- Open Source Data Library for data serialization.☆44Feb 27, 2024Updated last year
- Development environment for ImGui.☆20Sep 1, 2018Updated 7 years ago
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- Defer blocks of C code until you leave the current function☆15Jun 30, 2022Updated 3 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆15Nov 14, 2015Updated 10 years ago
- Using s7 scheme alongside Dear ImGui to (interactively) build (cross platform) GUI apps.☆40Nov 16, 2021Updated 4 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 4 years ago
- Linker for the Coff/PE file format☆23Apr 29, 2022Updated 3 years ago
- Visual shader editor for Lumix Engine☆14Aug 23, 2025Updated 5 months ago
- This is a soon to be 3D game engine written in C++ with Vulkan as its main rendering API. It is intended for Linux and Windows.☆21Apr 21, 2023Updated 2 years ago
- GLSL implementation of the Cook-Torrance shader model☆16Mar 2, 2024Updated last year
- Collection of small public domain de/compressors in plain C.☆120Feb 13, 2021Updated 5 years ago
- Cross-platform single header graphics library for StereoKit, in progress. Works with OpenXR on Desktop, HoloLens, and Quest.☆35Feb 3, 2026Updated last week
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 3 months ago
- OpenGL / XML + Lua Game GUI library.☆19Dec 5, 2018Updated 7 years ago
- Tiny PreProcessor☆18Dec 7, 2025Updated 2 months ago
- random 2d engine rumblings☆19Sep 15, 2017Updated 8 years ago
- Forward+ Renderer☆17Jun 30, 2018Updated 7 years ago
- A flexible image resampling library☆44Jan 16, 2017Updated 9 years ago
- Physical based rendering with Vulkan using glTF 2.0 models☆24Jun 9, 2024Updated last year
- OpenGL loader for GL3 Core and GLES2/3 - like gl3w, but written in CMake☆18Sep 10, 2019Updated 6 years ago
- Information Panel for DayZ SA☆20Jun 3, 2025Updated 8 months ago
- A hexagonal prism BVH: more efficient than AABB.☆18Jul 3, 2019Updated 6 years ago
- Home of the Lava graphics shader language compiler and other tools☆19Oct 22, 2015Updated 10 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- Stackless coroutine compiler for C☆47Nov 13, 2019Updated 6 years ago
- Simple, single-file, nibble-based, adaptive rANS library with SSE2-accelerated modeling☆23Jan 23, 2019Updated 7 years ago
- onut. A little framework to make games in C++ or JavaScript☆48Jun 12, 2025Updated 8 months ago