Improved version of real-time physics engine that couples FEM-based deformables and rigid body dynamics
☆32Jan 21, 2018Updated 8 years ago
Alternatives and similar repositories for physics_playground
Users that are interested in physics_playground are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A modular, data-driven particle system with retargetable back-ends☆13Nov 22, 2013Updated 12 years ago
- Position-Based Dynamics in OpenCL, homework in Stanford's CS348C☆35Oct 24, 2017Updated 8 years ago
- Photos-AI Photos-AI-2024 AI-PHOTOS AI AI-BOT Photos-AI-bot ai-bot-generate-photos Photos-AI-2024-download Photos-AI-setup Photos-AI-202…☆11Nov 30, 2024Updated last year
- HLSL conversion functions between LRGB and OKLAB/OKLCH, a perceptually uniform color space.☆10Sep 21, 2024Updated 2 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Oct 12, 2017Updated 9 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Image downsampler using a Lanczos filter implemented in ISPC☆15Sep 25, 2026Updated 3 weeks ago
- ☆18Jan 4, 2024Updated 2 years ago
- Whilelse is a software development system with a web-based editor that represents code as a web instead of text☆13Mar 25, 2016Updated 10 years ago
- With adaptive merging we reduce computation time in rigid body simulations.☆44Nov 10, 2020Updated 5 years ago
- A simple, header-only match maker(match making) implementation for C++.☆19Aug 12, 2018Updated 8 years ago
- Voxel ReSTIR a ReSTIR implementation for the WrldTmpl8 framework.☆17Jul 14, 2022Updated 4 years ago
- Source for generating blue noise textures via either Void and Cluster or Forced Random Dithering. Generated textures also included.☆17Aug 17, 2021Updated 5 years ago
- ☆19Feb 28, 2021Updated 5 years ago
- ☆16Jun 18, 2014Updated 12 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- A real-time path traced game for desktop and mobile using WebGL. Click to Play: https://erichlof.github.io/PathTracedPong/Path_Traced_Pon…☆18Updated this week
- GigaVoxels + Sparse Textures☆14Dec 13, 2012Updated 13 years ago
- Elastic foundation contact model for rigid body dynamics.☆10Jun 11, 2020Updated 6 years ago
- An evaluator with an expander.☆20Nov 30, 2015Updated 10 years ago
- Javascript Tetrahedral FEM Simulation☆79Dec 28, 2023Updated 2 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 3 years ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- [DEPRECATED] Virtual Machine for BlueByte☆11Feb 18, 2020Updated 6 years ago
- Experimental high precision n-body simulation for small n☆13Nov 29, 2015Updated 10 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A general-purpose data-driven game engine with tools. Attribution based licensing.☆23Jun 10, 2018Updated 8 years ago
- Granular synth driven by boids, an agent simulation algorithm.☆17Mar 18, 2013Updated 13 years ago
- Enigma Studio 4 - Turtles All The Way Down Edition☆21Apr 19, 2016Updated 10 years ago
- Global Illumination in 2D☆17Jun 9, 2018Updated 8 years ago
- Collection of rust crates providing rendering abstractions.☆31Jul 23, 2020Updated 6 years ago
- Source code for the light scattering sample☆97Jun 5, 2017Updated 9 years ago
- Demoscene graphics engine.☆61Jul 29, 2020Updated 6 years ago
- ☆13Jan 30, 2017Updated 9 years ago
- A fast and compact modern C++ (header only) zip, bzip2 and brotli library☆25Oct 8, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Single header library for creating image atlases.☆27Feb 5, 2022Updated 4 years ago
- Igneous is an open source game engine written in C++.☆52Oct 3, 2020Updated 6 years ago
- ☆24May 12, 2014Updated 12 years ago
- Platform abstraction and utility library☆19Jun 12, 2026Updated 4 months ago
- Demonstrates order independent transparency on Vulkan using depth peeling.☆20Oct 24, 2017Updated 8 years ago
- A cool-headed display transform - ported to DaVinci Resolve☆19May 8, 2023Updated 3 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Dec 3, 2017Updated 8 years ago