Confetti-FX's The-Forge Lite Edition
☆28Jul 23, 2019Updated 7 years ago
Alternatives and similar repositories for The-Forge-Lite
Users that are interested in The-Forge-Lite are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A Toy Game Engine Using D3D12☆14Nov 2, 2020Updated 5 years ago
- Graphic Techniques Implemented on The Forge API, a cross-platform rendering framework on top of Vulkan, DirectX, Metal☆26Nov 4, 2019Updated 6 years ago
- ☆16Sep 14, 2020Updated 5 years ago
- 3D Graphics API low-level abstraction layer☆10Jul 18, 2019Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Mar 15, 2020Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Experiment in getting the MSVC compiler to work in docker under wine☆16Jul 2, 2019Updated 7 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆23Feb 17, 2019Updated 7 years ago
- python library to load and represent data structures from the 1994 horror game Ecstatica☆11Dec 30, 2013Updated 12 years ago
- Small header-only C++ library that helps to initialize Vulkan instance and device object☆14Apr 8, 2021Updated 5 years ago
- Nebula Trifid☆71Nov 19, 2023Updated 2 years ago
- A lightweight version of NVIDIA PhysX SDK, reduced to about 16 MB☆15Jun 20, 2022Updated 4 years ago
- ☆38Mar 24, 2026Updated 4 months ago
- A source to source transformation tool for C using clang LibTooling☆11Mar 11, 2019Updated 7 years ago
- Game engine evolved from The Nebula Device 2 and 3☆29Dec 20, 2025Updated 7 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Kapsul 3D modeler 1999-2002☆14Feb 6, 2018Updated 8 years ago
- Cross-platform C++ 2D / 3D game engine.☆231Nov 8, 2018Updated 7 years ago
- Quake II Software renderer by "panzerschrek"☆16Mar 8, 2017Updated 9 years ago
- ☆63May 2, 2018Updated 8 years ago
- The fastest culler ever☆42Jul 25, 2018Updated 8 years ago
- Cross-platform entry point library☆65May 30, 2026Updated last month
- A comparison of typical real-time and offline illumination methods. (SSAO, HBO, VXGI, and Ray Traced Global Illumination)☆36Jun 8, 2018Updated 8 years ago
- An open-source C++17 string library for game developing.☆10Jun 9, 2023Updated 3 years ago
- C#,Console☆10Jun 19, 2019Updated 7 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- the Donald Trump of the ECS libraries☆69Jan 29, 2021Updated 5 years ago
- Demoscene graphics engine.☆61Jul 29, 2020Updated 5 years ago
- Vulkan TTF font rendering using bezier curves☆12Feb 24, 2019Updated 7 years ago
- Darklight 2.0 Public Branch☆11Feb 4, 2021Updated 5 years ago
- [DEPRECATED] The module is available as a component of Goost.☆10Jul 8, 2020Updated 6 years ago
- Entity component system geared for games☆17Jun 21, 2019Updated 7 years ago
- Experimental rendering framework written in C/C++ with a shared core (xtcore) and multiple frontends (CLI, Web, WASM runtime).☆31May 25, 2026Updated 2 months ago
- Deadrop is a small game engine that was made as part of the Afterback project.☆17Apr 2, 2024Updated 2 years ago
- Integrates Ogre3D 1.9 and PolyVox using a simple sphere example.☆14Apr 3, 2015Updated 11 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- 基于Unlua插件,在插件层级加了一些自己用到的第三方lua库的扩展。☆20Jul 3, 2020Updated 6 years ago
- Graphic engine☆37Apr 29, 2020Updated 6 years ago
- Game Engine☆127Feb 19, 2019Updated 7 years ago
- Leviathan Game Engine☆22May 13, 2025Updated last year
- A bgfx port of lightmapper.h☆17Sep 13, 2016Updated 9 years ago
- A generic game loop implementation in C++☆12Nov 12, 2023Updated 2 years ago
- HorusUI Immediate Mode Graphical User Interface☆155Updated this week