a1k0n / texturesynthLinks
texture synthesizer; mainly for tile engines
☆35Updated 16 years ago
Alternatives and similar repositories for texturesynth
Users that are interested in texturesynth are comparing it to the libraries listed below
Sorting:
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- 3d math with C and SIMD intrinsics☆45Updated 3 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- sino - a Simplex Noise implementation in C.☆30Updated 10 months ago
- vectorized high-level math library☆43Updated 6 years ago
- Fortune's Voronoi Generator☆31Updated 7 years ago
- Lightweight benchmarking component for small C++ routines☆15Updated 2 years ago
- Simple Vulkan demo program☆14Updated 7 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- #include <engine>☆40Updated 6 years ago
- Intuitive and tiny Photoshop PSD decoder. Supports layers, layer groups, and standard color formats all in a few hundred lines.☆25Updated 10 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆17Updated 7 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆56Updated 10 years ago
- ☆15Updated 8 years ago
- NIH library for OpenGL window/context creation for X11/Win32/OSX.☆12Updated 13 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 10 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- Static model binary format☆20Updated 9 years ago
- Tiny C library for computing approximate minimal bounding spheres.☆31Updated 10 years ago
- Public domain linear time distance field and Voronoi diagram on lattice grid☆55Updated 8 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- lightweight entry point for games☆72Updated 7 years ago
- ☆33Updated last month
- Tiny C library for reading ZIP files☆13Updated 8 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Vino's Tool Box☆16Updated 8 years ago
- Higher level operations for OpenGLES in C(99)☆17Updated 9 years ago
- A c++ library for paths defined by points within the 2d space☆46Updated 9 years ago
- Symetrical field-of-vision algorithm based on Brensenham's line algorithm implemented with C++☆13Updated 8 years ago
- A tool for remotely monitoring video game playtests.☆50Updated 10 years ago