a1k0n / texturesynth
texture synthesizer; mainly for tile engines
☆35Updated 15 years ago
Alternatives and similar repositories for texturesynth:
Users that are interested in texturesynth are comparing it to the libraries listed below
- Simple Vulkan demo program☆14Updated 6 years ago
- A toolkit of public domain single-header libraries for shader-based opengl apps☆40Updated 5 years ago
- tiny C library of various graphics utilities and GL demos☆57Updated 5 years ago
- Vino's Tool Box☆16Updated 8 years ago
- Lightweight, performance oriented, Core library for 'C' programmers☆54Updated 9 years ago
- Tiny C library for computing approximate minimal bounding spheres.☆31Updated 10 years ago
- C++ 3d math types for game developers☆21Updated last year
- A simple, MIT licensed, way to use native font rendering.☆24Updated 7 years ago
- Squishy pixel-art spaceships on the GPU☆53Updated 11 years ago
- Just GL it! Single header for GL prototypes☆34Updated 9 years ago
- Library and GUI tool for designing and generation of procedural textures, made as a part of my Bachelor thesis.☆89Updated 6 years ago
- #include <engine>☆40Updated 6 years ago
- Lightweight benchmarking component for small C++ routines☆15Updated last year
- Sparse Voxel Octree implementation☆31Updated 8 years ago
- Crawler, a quick prototiping platform for Windows (C++11)☆14Updated 9 years ago
- ☆16Updated 8 years ago
- Basic C99 implementations of various fundamental data structures (queue, stack, graph, heap, etc.)☆15Updated 7 years ago
- Intuitive and tiny Photoshop PSD decoder. Supports layers, layer groups, and standard color formats all in a few hundred lines.☆25Updated 9 years ago
- Fork of the duangle/oui-blendish, with a few fixes☆47Updated 4 years ago
- ☆32Updated 2 weeks ago
- Portable, single-file, PRNG library implementing the xoshiro256** algorithm☆17Updated 6 years ago
- Higher level operations for OpenGLES in C(99)☆17Updated 8 years ago
- A one file creative coding library☆29Updated 8 years ago
- Minimal OpenGL extension loader☆20Updated 8 years ago
- Header only debug module for c++11☆38Updated 10 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- Static model binary format☆19Updated 8 years ago
- vectorized high-level math library☆43Updated 5 years ago
- The Maps are visualized using the Tessellation Shader☆32Updated 8 years ago