r03ert0 / meshgeometryLinks
mesh geometry tools
☆25Updated 3 years ago
Alternatives and similar repositories for meshgeometry
Users that are interested in meshgeometry are comparing it to the libraries listed below
Sorting:
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- C/C++ Isosurface Extraction library☆13Updated 8 years ago
- An SDF path tracer☆23Updated 7 years ago
- TinySHRot, header-only C89 spherical harmonics rotation codes.☆16Updated 6 years ago
- ☆15Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- Fully procedural GLSL eyeball shader☆10Updated 9 years ago
- A Cinder block for dealing with geographic coordinates☆10Updated 5 years ago
- Spherical Cube Map rendering library☆24Updated 9 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 8 years ago
- spica is a cross-platform renderer☆21Updated 6 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- ☆22Updated 11 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- A demo library for rendering vector path with loop blinn algorithm☆12Updated 5 years ago
- Extending IndexBufferCompression to also support vertex compression.☆17Updated 10 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- ☆32Updated 3 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Updated 9 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆17Updated 9 years ago
- ☆9Updated 4 years ago
- Simple C++ OpenGL wrapper optimized for 2d/3d NPR rendering☆10Updated last year
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- Simple voxelizer make use of CPU SIMD units☆2Updated last month
- ☆11Updated 8 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago