meshula / LabRenderLinks
OpenGL rendering engine with software configured pipeline
☆10Updated 4 months ago
Alternatives and similar repositories for LabRender
Users that are interested in LabRender are comparing it to the libraries listed below
Sorting:
- #include <engine>☆40Updated 6 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 6 years ago
- ☆18Updated 9 years ago
- An ocean simulation based on the paper by Jerry Tessendorf.☆43Updated 9 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 8 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Single header Wavefront OBJ parser written in C.☆28Updated 7 years ago
- ☆33Updated 3 years ago
- Indirect Occlusion Culling☆23Updated 8 years ago
- A LightFileWatcher☆29Updated 4 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- Small code template for an OpenGL course☆11Updated 9 years ago
- Recursive Wang tiles dataset for blue noise☆14Updated 9 years ago
- ☆15Updated 8 years ago
- Experimentation framework for real-time light culling☆30Updated 6 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Updated 14 years ago
- A simple example of an index buffer compression algorithm, aimed specifically at vertex cache optimised tri-lists.☆54Updated 10 years ago
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- shd shader generator☆10Updated 7 years ago
- C/C++ Utility Library☆37Updated 10 months ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Sample code for a 'Quaternions revisited' article from GPU Pro 5☆34Updated 10 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 6 years ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 7 years ago
- a cross-platform 3D graphics engine☆19Updated 7 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago