glines / libmc
C/C++ Isosurface Extraction library
☆13Updated 8 years ago
Alternatives and similar repositories for libmc:
Users that are interested in libmc are comparing it to the libraries listed below
- Indirect Occlusion Culling☆23Updated 8 years ago
- iji2dgrid is a grid that can be used to accelerate broadphase queries, or for coarse collision detection.☆14Updated 6 years ago
- ☆15Updated 8 years ago
- ☆22Updated 11 years ago
- shd shader generator☆10Updated 6 years ago
- This OpenGL Project is an implementation of a deferred shader. The program renders out, each into a separate G-Buffer, aspects of the ima…☆20Updated 11 years ago
- Convert rigged models into simple, easy-to-parse formats☆14Updated 9 years ago
- A hexagonal prism BVH: more efficient than AABB.☆18Updated 5 years ago
- VFSME - Vulkan Free Surface Modeling Engine☆15Updated 8 years ago
- ☆12Updated 8 years ago
- ☆18Updated 8 years ago
- Fast translucent object rendering with GLSL.☆21Updated 8 years ago
- ☆11Updated 7 years ago
- ☆32Updated 2 years ago
- D3D12 Root Signature/Pipeline State Object live-reloading☆15Updated 7 years ago
- A Cinder block for dealing with geographic coordinates☆10Updated 5 years ago
- collection of opengl effects (WIP)☆12Updated 8 years ago
- demo for par_camera_control.h☆11Updated 2 years ago
- experimenting with Vulkan RTX☆10Updated 4 years ago
- Oculus Rift Ray Tracer☆11Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Updated 9 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 8 years ago
- C utility modules for 3D graphics using OpenGL☆25Updated 10 years ago
- Orientation independent bézier smoothing of voxel grids☆17Updated 10 years ago
- Initial work on an glfw3/nanovg based scene editor.☆15Updated 9 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- An SDF path tracer☆23Updated 7 years ago
- Spherical Cube Map rendering library☆24Updated 8 years ago
- A repository for personal experimental purpose☆11Updated 7 years ago
- Simple C++ OpenGL wrapper optimized for 2d/3d NPR rendering☆10Updated 10 months ago