[ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering
☆134Mar 12, 2026Updated 6 months ago
Alternatives and similar repositories for GI-GS
Users that are interested in GI-GS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆44Feb 20, 2026Updated 7 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆170Jul 15, 2025Updated last year
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆42Jun 5, 2025Updated last year
- ☆449Jul 16, 2024Updated 2 years ago
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren…☆77Nov 11, 2025Updated 10 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [ICLR 2025] Reflective Gaussian Splatting☆122Mar 18, 2025Updated last year
- [ICCVW 2025] Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settin…☆51Jan 19, 2025Updated last year
- 3D Gaussian Splatting with Deferred Reflection☆187Jul 12, 2024Updated 2 years ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆38Aug 13, 2024Updated 2 years ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆102May 15, 2025Updated last year
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆45Feb 3, 2025Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆99May 21, 2026Updated 3 months ago
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated last year
- Offical code for "InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling", ICCV 2025☆22Sep 7, 2025Updated last year
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆110Aug 25, 2025Updated last year
- Subsurface Scattering for Gaussian Splatting☆168Mar 10, 2026Updated 6 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆39Jul 23, 2025Updated last year
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆91Jul 20, 2025Updated last year
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, tailored for differentiable optimization and rendering tasks.☆58Oct 14, 2025Updated 11 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆89Sep 20, 2024Updated 2 years ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆689Aug 14, 2024Updated 2 years ago
- [ECCV 2026] Official implementation of Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse Videos☆58Aug 26, 2026Updated 3 weeks ago
- We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, ill…☆39Dec 16, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆245Updated this week
- ☆24Nov 25, 2024Updated last year
- A collection of papers on neural field-based inverse rendering.☆260Dec 23, 2024Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆181Nov 19, 2024Updated last year
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆21Jun 15, 2025Updated last year
- ☆167Jan 31, 2026Updated 7 months ago
- [CVPR2026] Code Release of MVInverse: Feedforward Multi-view Inverse Rendering in Seconds☆201Apr 1, 2026Updated 5 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆263May 20, 2025Updated last year
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- [SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians☆78Apr 20, 2026Updated 4 months ago
- Official Pytorch Implementation of Bidirectional Stereo Image Compression with Cross-Dimensional Entropy Model [ECCV'24]☆23Dec 24, 2024Updated last year
- ☆18May 9, 2025Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆180Nov 15, 2024Updated last year
- [NeurIPS'25 Spotlight] GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction☆197Jan 1, 2026Updated 8 months ago
- [ICML 2026] Official codebase for "Flash-VAED: Plug-and-Play VAE Decoders for Efficient Video Generation"☆44Aug 5, 2026Updated last month
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆126Jan 19, 2026Updated 8 months ago