[ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering
☆125Mar 12, 2026Updated 2 months ago
Alternatives and similar repositories for GI-GS
Users that are interested in GI-GS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Official implimentation for EVA-Gaussian: 3D Gaussian-Based Real-time Human Novel View Synthesis Under Diverse Camera Settings☆51Jan 19, 2025Updated last year
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆39Feb 20, 2026Updated 3 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆159Jul 15, 2025Updated 10 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆98May 18, 2025Updated last year
- [ICLR 2025] Reflective Gaussian Splatting☆117Mar 18, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆434Jul 16, 2024Updated last year
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 8 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆39Aug 13, 2024Updated last year
- ☆25Nov 25, 2024Updated last year
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆41Jun 5, 2025Updated 11 months ago
- Official Pytorch Implementation of Bidirectional Stereo Image Compression with Cross-Dimensional Entropy Model [ECCV'24]☆22Dec 24, 2024Updated last year
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆89Jul 20, 2025Updated 10 months ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆45Feb 3, 2025Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆174Nov 19, 2024Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆88Sep 20, 2024Updated last year
- ☆15Jul 17, 2025Updated 10 months ago
- Subsurface Scattering for Gaussian Splatting☆168Mar 10, 2026Updated 2 months ago
- We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, ill…☆39Dec 16, 2024Updated last year
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆27Jul 23, 2025Updated 9 months ago
- A collection of papers on neural field-based inverse rendering.☆258Dec 23, 2024Updated last year
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆257May 20, 2025Updated last year
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Dec 19, 2025Updated 5 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆243Mar 17, 2026Updated 2 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆669Aug 14, 2024Updated last year
- ☆168Jan 31, 2026Updated 3 months ago
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren …☆71Nov 11, 2025Updated 6 months ago
- 3D Gaussian Splatting with Deferred Reflection☆183Jul 12, 2024Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆100May 15, 2025Updated last year
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 4 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆176Nov 15, 2024Updated last year
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆106Aug 25, 2025Updated 8 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [ECCV'2024] MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views☆65Aug 4, 2025Updated 9 months ago
- Official implementation of Forge4D: Feed-Forward 4D Human Reconstruction and Interpolation from Uncalibrated Sparse Videos☆52May 2, 2026Updated 2 weeks ago
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆20Jun 15, 2025Updated 11 months ago
- 🏠 [ICCV 2025] MEGA: Memory-Efficient 4D Gaussian Splatting for Dynamic Scenes☆59Nov 29, 2024Updated last year
- Official PyTorch implementation of "UrbanIR: Large-Scale Urban Scene Inverse Rendering from a Single Video"☆74Jan 14, 2025Updated last year
- 3D Gaussian Ray Tracer☆91Jan 31, 2026Updated 3 months ago
- ☆168Jul 26, 2025Updated 9 months ago