[CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian
☆239Mar 17, 2026Updated last week
Alternatives and similar repositories for EnvGS
Users that are interested in EnvGS are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆153Jul 15, 2025Updated 8 months ago
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce path tracing for complex light transpor…☆53Oct 14, 2025Updated 5 months ago
- The official repo of paper: HDGS: Textured 2D Gaussian Splatting for Enhanced Scene Rendering☆40Nov 26, 2024Updated last year
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆361Aug 6, 2025Updated 7 months ago
- ☆167Jan 31, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- [ICLR 2025] Reflective Gaussian Splatting☆116Mar 18, 2025Updated last year
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆306Dec 17, 2025Updated 3 months ago
- ☆168Jul 26, 2025Updated 8 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆240May 24, 2024Updated last year
- 3D Gaussian Splatting with Deferred Reflection☆183Jul 12, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆987Nov 15, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆656Mar 19, 2026Updated last week
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆96May 18, 2025Updated 10 months ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆203Jul 10, 2025Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆984Dec 25, 2024Updated last year
- Ray tracing and hybrid rasterization of Gaussian particles☆2,030Mar 19, 2026Updated last week
- Code for MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data (CVPR 2025)☆201May 20, 2025Updated 10 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆178Aug 18, 2025Updated 7 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆169Nov 19, 2024Updated last year
- [NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"☆415Sep 19, 2025Updated 6 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆833Aug 24, 2025Updated 7 months ago
- SIGGRAPH Asia 2023: Code for "Im4D: High-Fidelity and Real-Time Novel View Synthesis for Dynamic Scenes"☆246Dec 25, 2023Updated 2 years ago
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,163Apr 27, 2025Updated 10 months ago
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆108Apr 8, 2025Updated 11 months ago
- Original implementation of "Radiant Foam: Real-Time Differentiable Ray Tracing"☆644May 14, 2025Updated 10 months ago
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", Arxiv 2024☆104Dec 1, 2025Updated 3 months ago
- ☆35Feb 9, 2026Updated last month
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆203Apr 27, 2025Updated 11 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆173Nov 15, 2024Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆97May 15, 2025Updated 10 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆144Feb 10, 2026Updated last month
- 3D Gaussian Ray Tracer☆91Jan 31, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Open source impl of **MV-DUSt3R+ Single-Stage Scene Reconstruction from Sparse Views In 2 Seconds** from Meta Reality Labs. Project page …☆581Updated this week
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆111Mar 12, 2026Updated 2 weeks ago
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,086Nov 24, 2025Updated 4 months ago
- This repo contains the official authors implementation associated with the MeshSplats paper☆182Aug 1, 2025Updated 7 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆936Feb 25, 2026Updated last month
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated 11 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆159Sep 24, 2024Updated last year