lzhnb / GS-IRLinks
☆384Updated last year
Alternatives and similar repositories for GS-IR
Users that are interested in GS-IR are comparing it to the libraries listed below
Sorting:
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆360Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆575Updated 11 months ago
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆460Updated 6 months ago
- An extension to official diff-gaussian-rasterization with forward and backward depth pass☆210Updated last year
- daily update NeRF releated paper on arxiv☆202Updated this week
- 3D Gaussian Splatting with Deferred Reflection☆160Updated last year
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆276Updated 9 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆235Updated 2 months ago
- an unofficial 2DGS implementation based on GauStudio☆270Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆398Updated 9 months ago
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆631Updated last month
- All NeRF&3DGS-related papers at CVPR☆126Updated last year
- ☆160Updated 9 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆254Updated 10 months ago
- ☆276Updated last month
- TetSphere Splatting: Representing High-Quality Geometry with Lagrangian Volumetric Meshes☆396Updated 3 months ago
- ☆453Updated last year
- Codebase for SparseGS paper☆188Updated last year
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆455Updated last year
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆257Updated 2 months ago
- A modular differential gaussian rasterization library.☆200Updated last year
- A repository on how to understand the theory of 3D Gaussians Splatting☆130Updated 8 months ago
- Differential Gaussian Rasterization with Depth forward and backward functionality☆175Updated last year
- A collection of papers on neural field-based inverse rendering.☆233Updated 7 months ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆468Updated 10 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆592Updated 6 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆494Updated last year
- PET-NeuS: Positional Encoding Tri-Planes for Neural Surfaces (CVPR 2023)☆273Updated last year
- A differentiable point-based rendering framework.☆209Updated 4 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆219Updated last year