3D Gaussian Splatting with Deferred Reflection
☆183Jul 12, 2024Updated last year
Alternatives and similar repositories for 3DGS-DR
Users that are interested in 3DGS-DR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [ICLR 2025] Reflective Gaussian Splatting☆116Mar 18, 2025Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆173Nov 15, 2024Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆393May 20, 2024Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆153Jul 15, 2025Updated 8 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆86Sep 20, 2024Updated last year
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ☆421Jul 16, 2024Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆169Nov 19, 2024Updated last year
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆648Aug 14, 2024Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆239Mar 17, 2026Updated last week
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆144Feb 10, 2026Updated last month
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆987Nov 15, 2024Updated last year
- NDE: Neural Directional Encoding☆26May 24, 2024Updated last year
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆194Nov 23, 2024Updated last year
- Official Implementation of "Towards Realistic Example-based Modeling via 3D Gaussian Stitching"☆34Aug 29, 2024Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆455Oct 28, 2024Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,086Nov 24, 2025Updated 4 months ago
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 6 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆984Dec 25, 2024Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 9 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆149Dec 14, 2024Updated last year
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆97May 15, 2025Updated 10 months ago
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆18Jun 15, 2025Updated 9 months ago
- An unofficial implementation of absGS☆124Apr 21, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆39Feb 20, 2026Updated last month
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆656Mar 19, 2026Updated last week
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆111Mar 12, 2026Updated 2 weeks ago
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆203Jul 10, 2025Updated 8 months ago
- ☆229Jul 16, 2024Updated last year
- Implicit Differentiable Render with Neural Environment Lighting☆81Sep 4, 2023Updated 2 years ago
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce path tracing for complex light transpor…☆53Oct 14, 2025Updated 5 months ago
- ☆15Jul 17, 2025Updated 8 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated 11 months ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100May 16, 2025Updated 10 months ago
- ☆17May 9, 2025Updated 10 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆260Aug 6, 2024Updated last year
- ☆341Jun 16, 2025Updated 9 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆96May 18, 2025Updated 10 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆188Sep 18, 2024Updated last year