gapszju / 3DGS-DRLinks
3D Gaussian Splatting with Deferred Reflection
☆169Updated last year
Alternatives and similar repositories for 3DGS-DR
Users that are interested in 3DGS-DR are comparing it to the libraries listed below
Sorting:
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆232Updated last year
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆160Updated 11 months ago
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆154Updated last year
- an unofficial 2DGS implementation based on GauStudio☆277Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆372Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆221Updated last month
- ☆399Updated last year
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆89Updated 3 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆135Updated 3 months ago
- ☆168Updated last year
- GaussianRoom Repo☆213Updated 6 months ago
- ☆303Updated 4 months ago
- ☆194Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆186Updated 3 months ago
- GausSurf☆185Updated 6 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆242Updated 3 weeks ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆285Updated 11 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆187Updated 11 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆97Updated 7 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆213Updated 5 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆100Updated last month
- ☆167Updated 7 months ago
- An unofficial implementation of absGS☆117Updated last year
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Updated 4 months ago
- [ICCV'25] Quadratic Gaussian Splatting: High Quality Surface Reconstruction with Second-order Geometric Primitives.☆151Updated 2 months ago
- Codebase for SparseGS paper☆198Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆157Updated 11 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆420Updated 11 months ago
- [ECCV 2024] SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction☆178Updated last year
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆252Updated last year