brabbitdousha / MIRReS-ReSTIR_Nerf_meshLinks
[ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Tracing and Reservoir Sampling"
☆38Updated 5 months ago
Alternatives and similar repositories for MIRReS-ReSTIR_Nerf_mesh
Users that are interested in MIRReS-ReSTIR_Nerf_mesh are comparing it to the libraries listed below
Sorting:
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆77Updated 9 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆83Updated 8 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated 5 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆116Updated last month
- Proof-of-concept surface reconstruction experiments to explore the design space for volumetric opaque solids.☆74Updated 9 months ago
- ☆167Updated 3 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆77Updated 3 weeks ago
- ☆79Updated 7 months ago
- Repository for TetWeave: Isosurface Extraction using On-The-Fly Delaunay Tetrahedral Grids for Gradient-Based Mesh Optimization (SIGGRAPH…☆84Updated 2 months ago
- Code release of SIGGRAPH Asia 2024 Paper NU-NeRF.☆33Updated 6 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆180Updated 7 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆152Updated 8 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆72Updated 3 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 11 months ago
- My Modification to vanilla 3D Gaussians☆126Updated last year
- ☆35Updated 4 months ago
- 3D Gaussian Ray Tracer☆85Updated 8 months ago
- FIPT: Factorized Inverse Path Tracing☆54Updated 6 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆142Updated 9 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆176Updated 3 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 8 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆143Updated 7 months ago
- Source code for the SIGGRAPH 2024 conference paper "Neural Geometry Fields for Meshes"☆146Updated 5 months ago
- RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering☆22Updated 8 months ago
- [SIGGRAPH Asia 2022] Differentiable Point-Based Radiance Fields for Efficient View Synthesis☆128Updated 2 years ago
- ☆113Updated last year
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆20Updated last month
- Personal Implementation of the paper: Nuvo: Neural UV Mapping for Unruly 3D Representations☆36Updated 7 months ago
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆62Updated 2 months ago