ingra14m / RobIRLinks
[NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"
☆82Updated 7 months ago
Alternatives and similar repositories for RobIR
Users that are interested in RobIR are comparing it to the libraries listed below
Sorting:
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 6 months ago
- ☆78Updated 6 months ago
- Implicit Differentiable Render with Neural Environment Lighting☆80Updated last year
- [NeurIPS 2024] "DreamMesh4D: Video-to-4D Generation with Sparse-Controlled Gaussian-Mesh Hybrid Representation"☆99Updated 3 months ago
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 7 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆74Updated 8 months ago
- [NeurIPS 2024 Spotlight] Tetrahedron Splatting for 3D Generation☆172Updated 2 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 9 months ago
- ☆47Updated 8 months ago
- ☆79Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated last month
- My Modification to vanilla 3D Gaussians☆124Updated last year
- ☆52Updated 3 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆64Updated 2 weeks ago
- TexPainter: Generative Mesh Texturing with Multi-view Consistency☆88Updated 6 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆175Updated 6 months ago
- ☆72Updated 6 months ago
- GeoMaster: Advanced Geometry Enhancement for High-Resolution 3D Modeling☆83Updated last month
- [NeurIPS 2024] Official implementation of "Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splatting"☆68Updated 4 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆39Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆105Updated 2 weeks ago
- ☆75Updated 2 years ago
- Differentiable Point-based Inverse Rendering☆45Updated 6 months ago
- Official repo for "IDArb: Intrinsic Decomposition for arbitrary number of input views and illuminations"☆71Updated last month
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆57Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- Repository for the Objects With Lighting Dataset☆54Updated 3 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆137Updated 5 months ago
- https://liuar0512.github.io/part123_official_page/☆68Updated 9 months ago
- FIPT: Factorized Inverse Path Tracing☆53Updated 4 months ago