A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX, supporting multiple-bounce path tracing for complex light transport simulation. Easily integrate additional parameters and outputs for custom rendering and optimization tasks.
☆53Oct 14, 2025Updated 5 months ago
Alternatives and similar repositories for diff-surfel-tracing
Users that are interested in diff-surfel-tracing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆239Mar 17, 2026Updated last week
- Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Li…☆14Aug 6, 2024Updated last year
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆30Jan 13, 2026Updated 2 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆153Jul 15, 2025Updated 8 months ago
- [CVPR 2025] LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation☆188Jul 18, 2025Updated 8 months ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- ☆35Jul 25, 2023Updated 2 years ago
- ☆30Sep 20, 2024Updated last year
- ☆167Jan 31, 2026Updated last month
- [ICCV 2025] UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction☆27Oct 3, 2025Updated 5 months ago
- Using message app/bot to notify you when doing time-consuming tasks. Bake your experiments!☆91Feb 16, 2026Updated last month
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆121Jan 19, 2026Updated 2 months ago
- 3D Gaussian Splatting with Deferred Reflection☆183Jul 12, 2024Updated last year
- [NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"☆415Sep 19, 2025Updated 6 months ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆72Apr 4, 2025Updated 11 months ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Improved 3DGS rasterizer.☆128Feb 26, 2025Updated last year
- Powering 3DGS with Realistic Screen-Space Reflections☆16Apr 7, 2025Updated 11 months ago
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", Arxiv 2024☆104Dec 1, 2025Updated 3 months ago
- ☆15Jul 17, 2025Updated 8 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆382Apr 8, 2025Updated 11 months ago
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆31Jan 21, 2026Updated 2 months ago
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆103Aug 25, 2025Updated 7 months ago
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100May 16, 2025Updated 10 months ago
- Materialist: Physically Based Editing Using Single-Image Inverse Rendering☆26Oct 24, 2025Updated 5 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆111Mar 12, 2026Updated 2 weeks ago
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆361Aug 6, 2025Updated 7 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆169Nov 19, 2024Updated last year
- 论文流程图画图指南☆56Mar 4, 2026Updated 3 weeks ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…