A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX.
☆57Oct 14, 2025Updated 7 months ago
Alternatives and similar repositories for diff-surfel-tracing
Users that are interested in diff-surfel-tracing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆243Mar 17, 2026Updated 2 months ago
- Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Li…☆14Aug 6, 2024Updated last year
- Official Implementation of UTrice: Unifying Primitives in Differentiable Ray Tracing and Rasterization via Triangles for Particle-Based 3…☆30Jan 13, 2026Updated 4 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆159Jul 15, 2025Updated 10 months ago
- [CVPR 2025] LiDAR-RT: Gaussian-based Ray Tracing for Dynamic LiDAR Re-simulation☆190Jul 18, 2025Updated 10 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆35Jul 25, 2023Updated 2 years ago
- ☆30Sep 20, 2024Updated last year
- [CVPR'2026]: MoRe: Motion-aware Feed-forward 4D Reconstruction Transformer☆63Apr 21, 2026Updated last month
- ☆168Jan 31, 2026Updated 3 months ago
- [ICCV 2025] UniVerse: Unleashing the Scene Prior of Video Diffusion Models for Robust Radiance Field Reconstruction☆27Oct 3, 2025Updated 7 months ago
- Using message app/bot to notify you when doing time-consuming tasks. Bake your experiments!☆91Apr 27, 2026Updated 3 weeks ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆122Jan 19, 2026Updated 4 months ago
- 3D Gaussian Splatting with Deferred Reflection☆183Jul 12, 2024Updated last year
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆75Apr 7, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [NeurIPS 2025 (Spotlight)] The implementation for the paper "4DGT Learning a 4D Gaussian Transformer Using Real-World Monocular Videos"☆442Sep 19, 2025Updated 8 months ago
- Improved 3DGS rasterizer.☆132Feb 26, 2025Updated last year
- Powering 3DGS with Realistic Screen-Space Reflections☆15Apr 7, 2025Updated last year
- Code for "Motion-2-to-3: Leveraging 2D Motion Data to Boost 3D Motion Generation", ICCV 2025☆105Mar 25, 2026Updated 2 months ago
- ☆15Jul 17, 2025Updated 10 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆381Apr 8, 2025Updated last year
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆32May 18, 2026Updated last week
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆100May 16, 2025Updated last year
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆108Aug 25, 2025Updated 9 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆125Mar 12, 2026Updated 2 months ago
- [NeurIPS 2024] Official results of "IllumiNeRF: 3D Relighting Without Inverse Rendering"☆15Nov 14, 2024Updated last year
- Code for "Multi-view Reconstruction via SfM-guided Monocular Depth Estimation". CVPR 2025 (Oral Presentation)☆369Aug 6, 2025Updated 9 months ago
- Materialist: Physically Based Editing Using Single-Image Inverse Rendering☆27Oct 24, 2025Updated 7 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆175Nov 19, 2024Updated last year
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆123May 7, 2026Updated 2 weeks ago
- ☆169Jul 26, 2025Updated 10 months ago
- a python BVH tree builder using slangpy to call cuda kernels, no optix build problems.☆17Apr 5, 2025Updated last year
- 3D Gaussian Ray Tracer☆91Jan 31, 2026Updated 3 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆297Feb 10, 2026Updated 3 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆117Mar 18, 2025Updated last year
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆20Jun 15, 2025Updated 11 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆310Dec 17, 2025Updated 5 months ago
- Use Blender for figures.☆15Feb 11, 2026Updated 3 months ago
- [CVPR 2025] Vid2Sim: Generalizable, Video-based Reconstruction of Appearance, Geometry and Physics for Mesh-free Simulation☆41Aug 5, 2025Updated 9 months ago
- [ICLR 2025 Oral] Official code for "LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias"☆530Aug 4, 2025Updated 9 months ago