Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer
☆38Aug 13, 2024Updated last year
Alternatives and similar repositories for PRTGaussian
Users that are interested in PRTGaussian are comparing it to the libraries listed below
Sorting:
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆27Jul 23, 2025Updated 7 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆109Apr 8, 2025Updated 10 months ago
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆37Jun 5, 2025Updated 9 months ago
- Official repo for StyleMe3D☆28Apr 22, 2025Updated 10 months ago
- ☆416Jul 16, 2024Updated last year
- [NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting☆25Nov 28, 2025Updated 3 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆644Aug 14, 2024Updated last year
- Support code for controlnet diffuser step of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR…☆12Sep 20, 2024Updated last year
- Navigation implementation with ORB SLAM2, markers and IMU☆10May 17, 2019Updated 6 years ago
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆38Feb 20, 2026Updated 2 weeks ago
- Official Implementation of "A Diffusion Approach to Radiance Field Relighting using Multi-Illumination Synthesis", EGSR 2024☆117Jan 25, 2025Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆166Nov 19, 2024Updated last year
- 3D reconstruction of human body using VisualHull☆13Jan 30, 2019Updated 7 years ago
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆18Jun 15, 2025Updated 8 months ago
- An unofficial implementation of Tensor4D with support for the D-NeRF dataset☆13Nov 8, 2023Updated 2 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆90Jul 20, 2025Updated 7 months ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆97May 18, 2025Updated 9 months ago
- ☆15Jul 17, 2025Updated 7 months ago
- Repository for the Objects With Lighting Dataset☆58Feb 22, 2026Updated last week
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆391May 20, 2024Updated last year
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆166Mar 10, 2025Updated 11 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆152Jul 15, 2025Updated 7 months ago
- 博客配套程序☆14Sep 21, 2019Updated 6 years ago
- [SIGGRAPH Asia 2025] CHARM: Control-point-based 3D Anime Hairstyle Auto-Regressive Modeling☆44Sep 26, 2025Updated 5 months ago
- Official implementation of [SIGGRAPH Asia 2024]Robust Dual Gaussian Splatting for Immersive Human-centric Volumetric Videos.☆61Jul 30, 2025Updated 7 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆115Mar 18, 2025Updated 11 months ago
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆157Sep 24, 2024Updated last year
- ☆73Aug 5, 2024Updated last year
- Different examples on point cloud registration using PCL☆12Jan 7, 2014Updated 12 years ago
- Retrieval-Augmented Decision Transformer: External Memory for In-context RL☆24Oct 27, 2024Updated last year
- [T-PAMI 2025] The official repo for “GPS-Gaussian+: Generalizable Pixel-Wise 3D Gaussian Splatting for Real-Time Human-Scene Rendering fr…☆62Jan 19, 2026Updated last month
- FlashTex: Fast Relightable Mesh Texturing with LightControlNet☆166Dec 12, 2024Updated last year
- ☆144Sep 26, 2025Updated 5 months ago
- Code for "Free360: Layered Gaussian Splatting for Unbounded 360-Degree View Synthesis from Extremely Sparse and Unposed Views", CVPR 2025☆44Jul 7, 2025Updated 7 months ago
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆237Dec 15, 2025Updated 2 months ago
- Official release for SplArt: Articulation Estimation and Part-level Reconstruction with 3D Gaussian Splatting.☆29Jun 5, 2025Updated 9 months ago
- 3D Gaussian Splatting with Deferred Reflection☆181Jul 12, 2024Updated last year
- Aruco library with cuda optimizations☆21May 15, 2020Updated 5 years ago