Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Rendering"
☆77Nov 11, 2025Updated 9 months ago
Alternatives and similar repositories for GeoSplatting
Users that are interested in GeoSplatting are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆44Feb 20, 2026Updated 6 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆169Jul 15, 2025Updated last year
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆42Jun 5, 2025Updated last year
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆134Mar 12, 2026Updated 5 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆51Jan 11, 2026Updated 7 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆110Aug 25, 2025Updated last year
- [CVPR 2025] TensoFlow: Tensorial Flow-based Sampler for Inverse Rendering☆15Sep 20, 2025Updated 11 months ago
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆21Jun 15, 2025Updated last year
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆45Feb 3, 2025Updated last year
- We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, ill…☆39Dec 16, 2024Updated last year
- PhyGaP: Physically-Grounded Gaussians with Polarization Cues(CVPR 2026 Oral)☆16May 21, 2026Updated 3 months ago
- [ICCV 2025] Implementation of the paper: "StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting"☆56Dec 5, 2025Updated 8 months ago
- ☆448Jul 16, 2024Updated 2 years ago
- The code for the paper "Editable Physically-based Reflections in Raytraced Gaussian Radiance Fields"☆64Dec 3, 2025Updated 9 months ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆687Aug 14, 2024Updated 2 years ago
- Official implementation and project page of the CVPR'24 paper "VMINer: Versatile Multi-view Inverse Rendering with Near- and Far-field Li…☆14Aug 6, 2024Updated 2 years ago
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆99May 21, 2026Updated 3 months ago
- [SIGGRAPH Asia'25] Differentiable Light Transport with Gaussian Surfels via Adapted Radiosity for Efficient Relighting and Geometry Recon…☆45Apr 3, 2026Updated 5 months ago
- [SIGGRAPH'25 (ACM TOG)] TransparentGS: Fast Inverse Rendering of Transparent Objects with Gaussians☆75Apr 20, 2026Updated 4 months ago
- [NeurIPS 2024] VCR-GauS: View Consistent Depth-Normal Regularizer for Gaussian Surface Reconstruction☆169Mar 10, 2025Updated last year
- Differentiable Inverse Rendering with Interpretable Basis BRDFs [CVPR 2025]☆21Sep 15, 2025Updated 11 months ago
- Differentiable Point-based Inverse Rendering [CVPR2024]☆53Nov 28, 2024Updated last year
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆76Apr 7, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Official Code of RadioGS [ICLR2026 Oral]☆21Jun 9, 2026Updated 2 months ago
- [ICLR 2026] PyTorch implementation of "The Less You Depend, The More You Learn: Synthesizing Novel Views from Sparse, Unposed Images with…☆68May 13, 2026Updated 3 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆178Nov 15, 2024Updated last year
- [CVPR'25 Oral] Official implementation for "DiffusionRenderer: Neural Inverse and Forward Rendering with Video Diffusion Models"☆419Jun 13, 2025Updated last year
- Official Release of ACM TOG 2025 paper -- GS-ROR☆54Feb 9, 2026Updated 6 months ago
- Subsurface Scattering for Gaussian Splatting☆168Mar 10, 2026Updated 5 months ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 7 months ago
- ☆35Feb 9, 2026Updated 6 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆38Jul 23, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [VISAPP '25] Improving Adaptive Density Control for 3D Gaussian Splatting☆38Apr 9, 2025Updated last year
- ☆14Oct 18, 2024Updated last year
- [NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting☆24Nov 28, 2025Updated 9 months ago
- LiftImage3D: Lifting Any Single Image to 3D Gaussians with Video Generation Priors☆176Jan 3, 2025Updated last year
- MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)☆62Feb 19, 2026Updated 6 months ago
- RISE-SDF: a Relightable Information-Shared Signed Distance Field for Glossy Object Inverse Rendering☆24Nov 13, 2024Updated last year
- ☆167Jan 31, 2026Updated 7 months ago