ubc-vision / stochasticsplatsLinks
☆14Updated 2 months ago
Alternatives and similar repositories for stochasticsplats
Users that are interested in stochasticsplats are comparing it to the libraries listed below
Sorting:
- Original reference implementation of the CUDA rasterizer from the paper "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-t…☆46Updated last year
- ☆31Updated 4 months ago
- ☆13Updated 3 months ago
- Code release for "3D reconstruction with fast dipole sums"☆78Updated 5 months ago
- Code release for CVPR'23 paper - "Sphere-Guided Training of Neural Implicit Surfaces"☆81Updated last year
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated 2 months ago
- Fully Fused Differentiable Bilateral Grid☆18Updated 3 weeks ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆53Updated last week
- Winding Number Normal Consistency☆39Updated 6 months ago
- DISTWAR-enabled rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields"☆23Updated last year
- ☆23Updated 3 weeks ago
- This is the code of the CVPR 2025 paper "Hardware-Rasterized Ray-Based Gaussian Splatting"☆46Updated 2 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆15Updated 3 months ago
- Blazingly fast encoding for neural networks based on permutohedral lattices☆103Updated 2 years ago
- ☆13Updated this week
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated 4 months ago
- ☆70Updated last year
- RaNeuS☆76Updated 10 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆51Updated 2 months ago
- A simple nerfstudio implementation of 3D Gaussian rendering via Fuzzy Metaball equations☆13Updated last year
- ☆19Updated last month
- Optmized Fused-SSIM☆60Updated 3 months ago
- Project website: https://noodle-lab.github.io/gaussianspa/☆65Updated 2 months ago
- (CVPR 2024) Accelerating Neural Field Training via Soft Mining☆41Updated 11 months ago
- A differentiable rasterizer used in the project "2D Gaussian Splatting"☆11Updated 11 months ago
- Neural-IMLS: Self-supervised Implicit Moving Least-Squares Network for Surface Reconstruction (IEEE Transactions on Visualization and Com…☆23Updated last year
- Official code release for "Efficient Perspective-Correct 3D Gaussian Splatting Using Hybrid Transparency"☆114Updated this week
- [TIP'2023] Fast Learning Radiance Fields by Shooting Much Fewer Rays, a general strategy to speed up the learning of radiance field☆67Updated 9 months ago
- Original implementation of "FLoD: Integrating Flexible Level of Detail into 3D Gaussian Splatting for Customizable Rendering"☆12Updated last week
- Based on the orignial diff-gaussian-rasterization☆17Updated 7 months ago