s3anwu / pbrnerfLinks
We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, illumination, and geometry.
☆27Updated 6 months ago
Alternatives and similar repositories for pbrnerf
Users that are interested in pbrnerf are comparing it to the libraries listed below
Sorting:
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Updated 7 months ago
- ☆47Updated 8 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆82Updated 7 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆41Updated last year
- Official Pytorch implementation for SGCR: Spherical Gaussians for Efficient 3D Curve Reconstruction (CVPR2025)☆16Updated last month
- ☆16Updated last year
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 10 months ago
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆62Updated last year
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction…☆16Updated 8 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 10 months ago
- ☆26Updated 9 months ago
- ☆18Updated 7 months ago
- RaNeuS☆76Updated 10 months ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆80Updated 2 years ago
- ☆29Updated 11 months ago
- Superpoint Gaussians Splatting for Real-Time High-Fidelity Monocular Dynamic Scene Reconstruction☆47Updated 5 months ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆37Updated 4 months ago
- One-shot 3D Object Canonicalization based on Geometric and Semantic Consistency(CVPR highlight 2025)☆42Updated 2 months ago
- Code release of "Assembler: Scalable 3D Part Assembly via Anchor Point Diffusion".☆51Updated this week
- ☆12Updated 7 months ago
- StableRecon: Making Video to 3D easy☆76Updated 8 months ago
- Official repository of the paper "R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding"☆23Updated 6 months ago
- Official repository for the paper "Orientation Matters: Making 3D Generative Models Orientation-Aligned"☆47Updated this week
- ☆16Updated last month
- The official repository for GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling☆93Updated 2 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- ☆75Updated 2 years ago
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆92Updated last year
- [AAAI'25] Normal-NeRF: Ambiguity-Robust Normal Estimation for Highly Reflective Scenes☆14Updated 5 months ago