[ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing
☆643Aug 14, 2024Updated last year
Alternatives and similar repositories for Relightable3DGaussian
Users that are interested in Relightable3DGaussian are comparing it to the libraries listed below
Sorting:
- ☆416Jul 16, 2024Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆390May 20, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆984Nov 15, 2024Updated last year
- [SIGGRAPH'24] 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆3,047Nov 24, 2025Updated 3 months ago
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆166Nov 19, 2024Updated last year
- [SIGGRAPH'24] Implementations for "High-quality Surface Reconstruction using Gaussian Surfels".☆673Jun 17, 2025Updated 8 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆152Jul 15, 2025Updated 7 months ago
- [CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Qu…☆3,222Sep 24, 2024Updated last year
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆652Dec 26, 2025Updated 2 months ago
- [CVPR 2023] TensoIR: Tensorial Inverse Rendering☆257May 20, 2025Updated 9 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,407Dec 17, 2024Updated last year
- Official implementation of "Mesh-Based Adapting and Modification of Gaussian Splatting"☆497Jan 23, 2025Updated last year
- [SIGGRAPH2023] NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images☆596Oct 26, 2025Updated 4 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,193Sep 26, 2024Updated last year
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆753Aug 2, 2025Updated 7 months ago
- A Modular Framework for 3D Gaussian Splatting and Beyond☆1,714Nov 5, 2025Updated 3 months ago
- 3D Gaussian Splatting with Deferred Reflection☆181Jul 12, 2024Updated last year
- [CVPR 2024] Official implementation of "Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction"☆1,203Jun 25, 2024Updated last year
- 🌊 [ECCV'24 Oral] MVSplat: Efficient 3D Gaussian Splatting from Sparse Multi-View Images☆1,204Aug 27, 2025Updated 6 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆970Dec 25, 2024Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆449Oct 28, 2024Updated last year
- Curated list of papers and resources focused on 3D Gaussian Splatting, intended to keep pace with the anticipated surge of research in th…☆8,347Jan 7, 2026Updated last month
- Subsurface Scattering for Gaussian Splatting☆162Jul 27, 2025Updated 7 months ago
- [CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics☆1,340Jan 21, 2026Updated last month
- [ICLR 2024] Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting☆937Jan 31, 2026Updated last month
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆767Jul 5, 2025Updated 7 months ago
- A collection of papers on neural field-based inverse rendering.☆256Dec 23, 2024Updated last year
- ☆107Aug 15, 2023Updated 2 years ago
- ☆166Jan 31, 2026Updated last month
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆172Nov 15, 2024Updated last year
- CUDA accelerated rasterization of gaussian splatting☆4,591Updated this week
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆632Jun 27, 2025Updated 8 months ago
- Code for PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Relighting and Material Editing☆237Aug 12, 2022Updated 3 years ago
- Neural Surface reconstruction based on Instant-NGP. Efficient and customizable boilerplate for your research projects. Train NeuS in 10mi…☆921Nov 22, 2023Updated 2 years ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- [CVPR 2024] GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splatting☆1,400Feb 27, 2024Updated 2 years ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆525Feb 27, 2024Updated 2 years ago
- [ICCV 2023] Official code for NeuS2☆719Mar 22, 2024Updated last year
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆831Aug 24, 2025Updated 6 months ago