guduxiaolang / GIRLinks
Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".
☆21Updated last month
Alternatives and similar repositories for GIR
Users that are interested in GIR are comparing it to the libraries listed below
Sorting:
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆74Updated 3 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆116Updated last month
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆69Updated last month
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆96Updated 5 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆85Updated 3 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆65Updated 2 months ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆54Updated this week
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆36Updated 11 months ago
- ☆167Updated 3 months ago
- Make 2DGS Great Again!☆54Updated 8 months ago
- The official implementation for the paper “Quadratic Gaussian Splatting for Efficient and Detailed Surface Reconstruction.”☆128Updated 6 months ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆102Updated 11 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆152Updated 8 months ago
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆75Updated 6 months ago
- An unofficial implementation of absGS☆110Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆142Updated 9 months ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆140Updated 7 months ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆77Updated 9 months ago
- Octree-GS☆158Updated 4 months ago
- GVKF: Gaussian Voxel Kernel Functions for Highly Efficient Surface Reconstruction in Open Scenes☆47Updated 6 months ago
- 🎉 Official code release of "TSGS: Improving Gaussian Splatting for Transparent Surface Reconstruction via Normal and De-lighting Priors"…☆62Updated last week
- My Modification to vanilla 3D Gaussians☆126Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated last year
- This is the source code of our CVPR 2025 Oral paper: 3D Student Splatting and Scooping☆78Updated last month
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆38Updated 5 months ago
- GS-SR: Gaussian Splatting for Surface Reconstruction☆71Updated 4 months ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆133Updated 10 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆16Updated 4 months ago
- [SIGGRAPH 2025 Conference Paper] Virtualized 3D Gaussians (V3DG)☆75Updated 2 months ago
- An unofficial implementation of Mirror3DGS.☆17Updated 11 months ago