Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".
☆41Jun 5, 2025Updated last year
Alternatives and similar repositories for GIR
Users that are interested in GIR are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The official implementation of ReCap: Better Gaussian Relighting With Cross-Environment Captures☆20Jun 15, 2025Updated last year
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆40Feb 20, 2026Updated 3 months ago
- ☆439Jul 16, 2024Updated last year
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆129Mar 12, 2026Updated 3 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆85Nov 1, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆29Jul 23, 2025Updated 10 months ago
- [CVPR2024] Inverse Rendering of Glossy Objects via the Neural Plenoptic Function and Radiance Fields☆35Dec 19, 2025Updated 6 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆39Aug 13, 2024Updated last year
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆99May 21, 2026Updated 3 weeks ago
- Materialist: Physically Based Editing Using Single-Image Inverse Rendering☆27May 20, 2026Updated 3 weeks ago
- ☆15Jul 17, 2025Updated 11 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆673Aug 14, 2024Updated last year
- Official Release of ICCV 2025 paper -- DiscretizedSDF☆109Aug 25, 2025Updated 9 months ago
- Code for "Modeling Indirect Illumination for Inverse Rendering", CVPR 2022☆181Sep 19, 2023Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- We tackle the ill-posed inverse rendering problem with a NeRF model based on physical priors which jointly estimates scene materials, ill…☆39Dec 16, 2024Updated last year
- Official Implementation of the ICCV 2025 Paper "GeoSplatting: Towards Geometry Guided Gaussian Splatting for Physically-based Inverse Ren…☆71Nov 11, 2025Updated 7 months ago
- recurrence of the paper "Consistent View Synthesis with Pose-Guided Diffusion Models"☆14Aug 2, 2023Updated 2 years ago
- Implicit Differentiable Render with Neural Environment Lighting☆81Sep 4, 2023Updated 2 years ago
- Our method takes as input a collection of images (100 in our experiments) with known cameras, and outputs the volumetric density and norm…☆58Dec 2, 2025Updated 6 months ago
- [ICLR 2025]Source Code for the Paper "MIRReS: Inverse Rendering for Shape, Light, and Material Decomposition using Multi-Bounce Path Trac…☆45Feb 3, 2025Updated last year
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆165Jul 15, 2025Updated 11 months ago
- [ICLR 2025] Reflective Gaussian Splatting☆117Mar 18, 2025Updated last year
- [3DV 2025] Official Implementation of paper "PIR: Photometric Inverse Rendering with Shading Cues Modeling and Surface Reflectance Regula…☆29Mar 18, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆168Jan 31, 2026Updated 4 months ago
- [SIGGRAPH Asia'22] Learning-based Inverse Rendering of Complex Indoor Scenes with Differentiable Monte Carlo Raytracing☆109Apr 6, 2026Updated 2 months ago
- GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)☆89Jul 20, 2025Updated 10 months ago
- [CVPR 2025] TexGaussian: Generating High-quality PBR Material via Octree-based 3D Gaussian Splatting☆71Jun 8, 2025Updated last year
- Benchmark pipeline for evaluating language models on financial tasks, including sentiment analysis and credit scoring. Supports over ten …☆11Sep 17, 2024Updated last year
- A collection of papers on neural field-based inverse rendering.☆260Dec 23, 2024Updated last year
- NDE: Neural Directional Encoding☆26May 24, 2024Updated 2 years ago
- RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis☆105Jan 20, 2026Updated 4 months ago
- XLD: A Cross-Lane Dataset for Benchmarking Novel Driving View Synthesis☆25Sep 26, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- ☆16Jul 5, 2023Updated 2 years ago
- [ICLR 2025] HiSplat: Hierarchical 3D Gaussian Splatting for Generalizable Sparse-View Reconstruction☆122Jan 24, 2025Updated last year
- ☆21Jun 16, 2025Updated last year
- Neural Factorization of Shape and Reflectance Under an Unknown Illumination☆450Apr 30, 2023Updated 3 years ago
- ☆23Mar 11, 2025Updated last year
- Official Release of ACM TOG 2025 paper -- GS-ROR☆54Feb 9, 2026Updated 4 months ago
- MatFuse: Controllable Material Generation with Diffusion Models (CVPR2024)☆61Feb 19, 2026Updated 4 months ago