[NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"
☆183Nov 15, 2024Updated last year
Alternatives and similar repositories for Specular-Gaussians
Users that are interested in Specular-Gaussians are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 3D Gaussian Splatting with Deferred Reflection☆190Jul 12, 2024Updated 2 years ago
- [ECCV 2024] Pixel-GS Density Control with Pixel-aware Gradient for 3D Gaussian Splatting☆249Aug 12, 2024Updated 2 years ago
- An unofficial implementation of absGS☆133Apr 21, 2024Updated 2 years ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆473Oct 28, 2024Updated 2 years ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,290Sep 26, 2024Updated 2 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆235Jun 13, 2024Updated 2 years ago
- [ECCV‘24] Pytorch implementation of 'Surface Reconstruction from 3D Gaussian Splatting via Local Structural Hints'☆129Jan 19, 2026Updated 9 months ago
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆863Aug 19, 2025Updated last year
- [ECCV 2024 - Oral] Analytic-Splatting Anti-Aliased 3D Gaussian Splatting via Analytic Integration☆166Sep 24, 2024Updated 2 years ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆412May 20, 2024Updated 2 years ago
- ☆254Jul 16, 2024Updated 2 years ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,024Nov 15, 2024Updated last year
- [ECCV26] MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆218May 6, 2026Updated 6 months ago
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆340Nov 9, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆247Sep 15, 2026Updated last month
- ☆229Oct 12, 2024Updated 2 years ago
- [AAAI 2025] GigaGS: Scaling up Planar-Based 3D Gaussians for Large Scene Surface Reconstruction☆154Sep 11, 2024Updated 2 years ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆695Aug 14, 2024Updated 2 years ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆101May 15, 2025Updated last year
- ☆139Oct 10, 2024Updated 2 years ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆136Mar 12, 2026Updated 7 months ago
- My Modification to vanilla 3D Gaussians☆127Mar 26, 2024Updated 2 years ago
- ☆457Jul 16, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆86Nov 1, 2024Updated 2 years ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆720Mar 19, 2026Updated 7 months ago
- [CVPR'24 Best Student Paper] Mip-Splatting: Alias-free 3D Gaussian Splatting☆1,488Dec 17, 2024Updated last year
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆284Feb 4, 2026Updated 9 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆369Dec 30, 2025Updated 10 months ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆203Nov 23, 2024Updated last year
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆658Jun 27, 2025Updated last year
- Code for "Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering"☆41Jan 25, 2025Updated last year
- ☆369Jun 16, 2025Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- ☆114May 27, 2026Updated 5 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆255Mar 31, 2026Updated 7 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆849Aug 24, 2025Updated last year
- Densify a colmap using depth map☆13Sep 10, 2025Updated last year
- [ICLR 2025] Reflective Gaussian Splatting☆123Oct 24, 2026Updated 2 weeks ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆141Aug 5, 2026Updated 3 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆263Aug 6, 2024Updated 2 years ago
Are these results useful?