GS-ID: Illumination Decomposition on Gaussian Splatting (ICCV2025)
☆91Jul 20, 2025Updated last year
Alternatives and similar repositories for GS-ID
Users that are interested in GS-ID are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- [WACV2025] Official repository for "LumiGauss: Relightable Gaussian Splatting in the Wild"☆101May 21, 2026Updated 2 months ago
- [ICLR 2025] GI-GS: Global Illumination Decomposition on Gaussian Splatting for Inverse Rendering☆131Mar 12, 2026Updated 4 months ago
- [CVPR 2025] IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing☆166Jul 15, 2025Updated last year
- ☆441Jul 16, 2024Updated 2 years ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆89Sep 20, 2024Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆680Aug 14, 2024Updated last year
- ☆13Mar 5, 2025Updated last year
- Subsurface Scattering for Gaussian Splatting☆168Mar 10, 2026Updated 4 months ago
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆42Jun 5, 2025Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆39Aug 13, 2024Updated last year
- [CVPR 2025] EnvGS: Modeling View-Dependent Appearance with Environment Gaussian☆245Mar 17, 2026Updated 4 months ago
- ☆12Jun 14, 2024Updated 2 years ago
- [ECCV 2024] The official repo for "Texture-GS: Disentangling the Geometry and Texture for 3D Gaussian Splatting Editing"☆199Nov 23, 2024Updated last year
- ☆15Jul 17, 2025Updated last year
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- UnrealBakedSDF is a sample Unreal project for importing and visualizing BakedSDF meshes.☆16Jun 14, 2023Updated 3 years ago
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆154Dec 14, 2024Updated last year
- 🌭🌭🌭 Gaussian splatting render by Vulkan-ComputerShader, supports running in any environment(AMD,Mac,Android...)☆36Feb 5, 2025Updated last year
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆406May 20, 2024Updated 2 years ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆777Aug 2, 2025Updated 11 months ago
- [SIGGRAPH 2025] AssetDropper: Asset Extraction via Diffusion Models with Reward-Driven Optimization☆34Jun 19, 2025Updated last year
- Official Repository for our CVPR2024 paper: ESR-NeRF: Emissive Source Reconstruction Using LDR Multi-view Images☆15Jun 13, 2024Updated 2 years ago
- [ICLR 2025] Reflective Gaussian Splatting☆118Mar 18, 2025Updated last year
- [NeurIPS 2025 Spotlight] Code for MetaGS: A Meta-Learned Gaussian-Phong Model for Out-of-Distribution 3D Scene Relighting☆26Nov 28, 2025Updated 7 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A fully differentiable 2D Gaussian ray tracer built on 2DGS and OptiX.☆58Oct 14, 2025Updated 9 months ago
- The official implement of SVG-IR: Spatially-Varying Gaussian Splatting for Inverse Rendering.☆43Feb 20, 2026Updated 5 months ago
- ☆515Jan 24, 2026Updated 6 months ago
- Implementation of applying neural style transfer on 3D Gaussian Splatting from style images.☆29May 9, 2024Updated 2 years ago
- [CVPR2026] Code Release of MVInverse: Feedforward Multi-view Inverse Rendering in Seconds☆192Apr 1, 2026Updated 3 months ago
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆50Jan 11, 2026Updated 6 months ago
- ☆168Jan 31, 2026Updated 5 months ago
- [3DV'25 ] Mipmap-GS: Let Gaussians Deform with Scale-specific Mipmap for Anti-aliasing Rendering☆37Nov 6, 2024Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,074Dec 25, 2024Updated last year
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆53Sep 30, 2024Updated last year
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆1,012Nov 15, 2024Updated last year
- Official Code Release for SIGGRAPH Asia 2024 Paper: GS^3: Efficient Relighting with Triple Gaussian Splatting☆180Nov 19, 2024Updated last year
- [ECCV 2024] Flash-Splat: 3D Reflection Removal with Flash Cues and Gaussian Splats☆26Dec 2, 2025Updated 7 months ago
- [ECCV'2024] Learning Unsigned Distance Functions from Multi-view Images with Volume Rendering Priors☆32May 18, 2026Updated 2 months ago
- [NeurIPS 2024] Official implementation of "Spec-Gaussian: Anisotropic View-Dependent Appearance for 3D Gaussian Splatting"☆179Nov 15, 2024Updated last year
- ☆36Jun 26, 2024Updated 2 years ago