arpspoof / UnityKinematics
Simulation Renderer
☆10Updated 4 years ago
Alternatives and similar repositories for UnityKinematics:
Users that are interested in UnityKinematics are comparing it to the libraries listed below
- MABA stable PD controller☆16Updated 4 years ago
- Fast and Flexible Multilegged Locomotion Using Learned Centroidal Dynamics☆40Updated this week
- Interactive Character Control☆61Updated 4 years ago
- ☆42Updated last year
- Code for the SIGGRAPH 2022 submission Learning to Get Up☆24Updated 2 years ago
- Supplementary code for SIGGRAPH 2021 paper: Discovering Diverse Athletic Jumping Strategies☆62Updated 3 years ago
- ☆18Updated 3 years ago
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆39Updated 6 years ago
- Code for imitation learning with muscle / torque☆7Updated 3 months ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019☆33Updated 5 years ago
- Physics-based Character Controllers Using Conditional VAEs (SIGGRAPH 2022)☆107Updated 2 years ago
- Convert .bvh files (Biovision Hierarchy) to DeepMimic format.☆70Updated 2 years ago
- Project for the paper "A Scalable Approach to Control Diverse Behaviors for Physically Simulated Characters"☆160Updated 3 years ago
- Efficient Differentiable Simulation of Articulated Bodies (ICML2021)☆96Updated 3 years ago
- ☆1Updated 11 months ago
- Interactive Character Animiation by Learning Multi-Objective Control☆17Updated 3 years ago
- ☆34Updated 2 years ago
- ☆49Updated 2 years ago
- Source code for the article "Creating Looping Animations from Motion Capture"☆60Updated last year
- Repo for "On Learning Symmetric Locomotion"☆47Updated 4 years ago
- Porting the MANO hand model to the PyBullet simulator☆78Updated 3 years ago
- Physical contact plays a critical role in hand and object grasping. By estimating desirable contact then optimizing the hand pose to achi…☆69Updated last year
- Official code release for CVPR 2022 paper D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions☆87Updated last year
- A library for human kinematic motion and numerical optimization solvers to apply human motion☆126Updated this week
- ☆38Updated last year
- [CVPR'19 Best Paper Finalist] Extracting 3D human motion and contact forces from a single video☆45Updated last year
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆12Updated last year
- ☆15Updated 2 years ago
- code for *Learning and Exploring Motor Skills with Spacetime Bounds*☆22Updated 3 years ago
- [SIGGRAPH 2023] Composite Motion Learning with Task Control☆138Updated this week