snumrl / InteractiveAnimationLinks
Interactive Character Animiation by Learning Multi-Objective Control
☆17Updated 3 years ago
Alternatives and similar repositories for InteractiveAnimation
Users that are interested in InteractiveAnimation are comparing it to the libraries listed below
Sorting:
- An interactive webgl demo for real-time character animation and control using Motion VAEs [SIGGRAPH 2020]☆40Updated 4 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆25Updated last year
- Character Animation in Unity 3D using Deep Learning and Artificial Intelligence☆40Updated 6 years ago
- Fork of https://github.com/xbpeng/DeepMimic☆14Updated 4 years ago
- ☆37Updated 2 years ago
- Official implementation of dual quaternion transformations as described in the paper "Pose Representations for Deep Skeletal Animation".☆34Updated 2 years ago
- A Data Driven IK solver in Blender based on VAE☆30Updated 5 years ago
- Interactive Character Control☆61Updated 4 years ago
- PyTorch implementation of the EG 2020 paper: Motion Retargetting based on Dilated Convolutions and Skeleton-specific Loss Functions☆22Updated 5 years ago
- Code base for the "Motion Matching for Responsive Animation For Digital Humans" project.☆20Updated 2 years ago
- Data structures and utilities for skeleton animations.☆43Updated 2 weeks ago
- Code and dataset of human retargeting approach to transfer motion and appearance between monocular videos. Check the examples from our da…☆22Updated 4 years ago
- Deep motion generator collections☆50Updated 2 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆18Updated 2 weeks ago
- Dynamic Surface Function Networks for Clothed Human Bodies☆37Updated 4 years ago
- [WACV 2020] Reducing Footskate in Human Motion Reconstruction with Ground Contact Constraints☆44Updated 5 years ago
- Demo code for "Neural PhysCap" Neural Monocular 3D Human Motion Capture with Physical Awareness [SIGGRAPH 2021]☆64Updated 2 years ago
- ☆20Updated 3 years ago
- Implementation of Constructing Human Motion Manifold with Sequential Networks in PyTorch☆35Updated 4 years ago
- MoCaNet: Motion Retargeting in-the-wild via Canonicalization Networks (AAAI 2022)☆33Updated 2 years ago
- A single view or sparse multi-view based hair modeling tool to help artist produce hair assets quickly!☆31Updated 5 years ago
- ☆34Updated 11 months ago
- ☆49Updated 2 years ago
- Code for 3DV 2019 paper "Predicting Animation Skeletons for 3D Articulated Models via Volumetric Nets"☆88Updated 8 months ago
- ☆14Updated 2 years ago
- 🕹️ Official Implementation of Conditional Motion In-betweening (CMIB) 🏃☆124Updated last year
- ☆57Updated 2 years ago
- ☆77Updated 3 years ago
- Code for paper "A Repulsive Force Unit for Garment Collision Handling in Neural Networks"☆36Updated 2 years ago
- code for *Learning and Exploring Motor Skills with Spacetime Bounds*☆22Updated 4 years ago