yuki-koyama / nlopt-utilLinks
A header-only wrapper library for calling NLopt optimization in a single line using Eigen::VectorXd
☆16Updated 5 years ago
Alternatives and similar repositories for nlopt-util
Users that are interested in nlopt-util are comparing it to the libraries listed below
Sorting:
- Quadradic Programming solver using Eigen☆32Updated 5 years ago
- Light C++11 graph library☆13Updated 4 years ago
- A nano spline library in modern C++.☆128Updated last year
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆76Updated 3 years ago
- Fast C++ multi-threaded algorithm for computing convex hulls☆23Updated last year
- NASOQ:Numerically Accurate Sparsity Oriented QP Solver☆73Updated 5 months ago
- ☆13Updated 9 years ago
- tiny toy rigid body sim in python☆34Updated 3 years ago
- An expression template based linear algebra library running completely on the GPU using CUDA☆25Updated 4 years ago
- 3D Inverse Kinematics with Constraints and... GPU Ray Tracing!☆38Updated 6 years ago
- Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, N…☆68Updated last year
- Distance Transforms of Sampled Functions☆58Updated 7 years ago
- Samplers to obtain pointclouds from CAD meshes☆10Updated last month
- Exact floating-point implementation of root parity CCD [Wang et al. 2022]☆35Updated 3 years ago
- Voxelized geometry tools (Voxel-based collision/occupancy maps, signed-distance fields, discrete geometry tools)☆37Updated last month
- REDMAX: Efficient & Flexible Approach for Articulated Dynamics☆106Updated last year
- Collision detection for 3D shapes. Axis-aligned bounding boxes (AABB).☆13Updated 5 years ago
- SdfLib is a library for accelerating the queries of signed distance fields from triangle meshes☆64Updated last week
- Signed Distance Function from triangle mesh.☆94Updated 6 years ago
- Simple and fast voxel traversal with C++17 and Eigen☆16Updated 3 years ago
- A fast nearest neighbor index cuda implementation for 3-D points using a left balanced BVH-tree.☆30Updated 9 months ago
- ☆25Updated 4 years ago
- Fast and lightweight class for Bezier curves of any order in C++☆108Updated last week
- A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.☆61Updated 8 months ago
- Samplers to obtain pointclouds from CAD meshes☆16Updated 4 years ago
- A C++ library for kinematics and dynamics of articulated rigid body systems.☆89Updated 8 years ago
- ☆39Updated 3 years ago
- Library for spline manipulation.☆24Updated 2 years ago
- Class project for COMP-781, Robotics. This is a CUDA-based collision detector for motion planning.☆13Updated 6 years ago
- ☆37Updated 7 years ago