GPU atmosphertic scattering and planet generation in Unity 3D
☆199Apr 8, 2025Updated last year
Alternatives and similar repositories for GPU-Planetary-Rendering
Users that are interested in GPU-Planetary-Rendering are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Galaxy generator for Unity 3D, with Custom Particle Distributors, DirectX 11 Particles and Highly customization, curve driven Generation.☆59Dec 1, 2020Updated 5 years ago
- A Unity port of Brunetons improved atmospheric scattering☆380Jan 30, 2022Updated 4 years ago
- A Planetary System Simulation☆12Oct 19, 2018Updated 7 years ago
- Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion☆96Oct 19, 2018Updated 7 years ago
- A simple raymarching postprocessing stack effect.☆15Jul 7, 2019Updated 7 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- a procedurally generated universe with random galaxies, stars and planets☆31Nov 29, 2019Updated 6 years ago
- A Unity node editor for creating Immediate mode UIs☆79Sep 21, 2019Updated 6 years ago
- Prince-of-Persia-Style Time-Rewinding Example for a Tuts+ Article in Unity3d☆17Jun 13, 2025Updated last year
- ☆11Mar 19, 2019Updated 7 years ago
- Compute Stochastic Screen Space Reflections for unity post processing☆303Sep 27, 2024Updated last year
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36May 27, 2022Updated 4 years ago
- Layer-based Glow for Unity☆20Mar 25, 2025Updated last year
- Hybrid Unity ECS benchmark against classic GameObject Update☆12Dec 12, 2019Updated 6 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆573Dec 25, 2020Updated 5 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Flying pathfinding prototype using an Octree in Unity 3D☆76May 25, 2019Updated 7 years ago
- GPU-based neural network implementation in Unity.☆114Jul 26, 2018Updated 8 years ago
- A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.☆197Mar 2, 2021Updated 5 years ago
- Real-time indirect diffuse illuminaton using screen-space information for Unity.☆318Oct 3, 2020Updated 5 years ago
- Procedural Virtual Texture with Unity Terrain☆261Mar 21, 2019Updated 7 years ago
- A Monte Carlo path tracer implemented on the GPU in Unity, using Signed Distance Fields.☆92Jan 24, 2024Updated 2 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆823Sep 20, 2022Updated 3 years ago
- Atmospheric Scattering for Unity☆684Jul 15, 2022Updated 4 years ago
- A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.☆189Oct 20, 2018Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆11Sep 26, 2019Updated 6 years ago
- Blueprint shading with depth peeling in Unity☆78Nov 21, 2019Updated 6 years ago
- Tween system for unity mostly for setup in inspector instead of code.☆14Jul 4, 2024Updated 2 years ago
- Project for Computer Graphics course☆15Jan 9, 2018Updated 8 years ago
- Bitonic sort fluid simulator☆40Jun 23, 2021Updated 5 years ago
- A little fix for the directional shadows with msaa enabled in Unity3d.☆12Aug 12, 2018Updated 7 years ago
- A high performance graphics utility to update textures from native plugins.☆22Feb 16, 2023Updated 3 years ago
- Embeddable expression engine for C# with functions and allocation-free execution☆20Dec 8, 2025Updated 8 months ago
- ☆96Sep 20, 2021Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A bare bones stripped down version of the shader graph editor using UIElements☆156Oct 4, 2019Updated 6 years ago
- Unity Physics on GPU☆473Aug 21, 2019Updated 6 years ago
- Procedural tree builder for Unity☆427Dec 16, 2022Updated 3 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆361Jul 17, 2021Updated 5 years ago
- Terrain topology algorithms in Unity☆449Nov 23, 2021Updated 4 years ago
- Procedural voxel terrain generation in Unity☆395May 19, 2020Updated 6 years ago
- Full-scale procedural planet generator in Unity☆100Nov 11, 2017Updated 8 years ago