Brunetons ocean in Unity
☆134Jan 30, 2022Updated 4 years ago
Alternatives and similar repositories for Brunetons-Ocean
Users that are interested in Brunetons-Ocean are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A ocean using Phillips spectrum in Unity☆290Jan 30, 2022Updated 4 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆131Jan 30, 2022Updated 4 years ago
- Ceto: Ocean system for Unity☆1,082Jan 30, 2022Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆380Jan 30, 2022Updated 4 years ago
- A NBody simulation in Unity☆52Jan 30, 2022Updated 4 years ago
- GPUs on demand by Runpod - Special Offer Available • AdRun AI, ML, and HPC workloads on powerful cloud GPUs—without limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- A PBD fluid in unity running on the GPU☆757Aug 30, 2022Updated 3 years ago
- Brunetons procomputed atmospheric scatting in Unity☆62Jan 30, 2022Updated 4 years ago
- Terrain topology algorithms in Unity☆449Nov 23, 2021Updated 4 years ago
- 2D fluid simulation in Unity☆279Jan 30, 2022Updated 4 years ago
- Atmospheric Scattering (With Multiple Scattering) for Unity☆47Sep 10, 2022Updated 3 years ago
- ☆41Aug 12, 2017Updated 8 years ago
- A pre-calculated Portal visibility system for Unity.☆145Nov 17, 2018Updated 7 years ago
- Atmospheric Scattering for Unity☆684Jul 15, 2022Updated 4 years ago
- Ambient lighting probe sampling☆51May 19, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Volume cloud for Unity3D☆668Jul 29, 2020Updated 5 years ago
- Atmoshperic scatter in Unity☆75Jan 30, 2022Updated 4 years ago
- A port of Proland to Unity☆121Feb 14, 2022Updated 4 years ago
- Water Buoyancy Simulation for Unity☆954Apr 11, 2026Updated 3 months ago
- Next gen iteration of the unity community ocean shader☆1,079May 19, 2020Updated 6 years ago
- Package for creating Unity packages in GitHub! Just like this one!☆29Jun 27, 2023Updated 3 years ago
- Position based dynamics in Unity☆334Jan 30, 2022Updated 4 years ago
- ☆14Nov 25, 2023Updated 2 years ago
- Unity LightProbe Editor☆71Apr 21, 2018Updated 8 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A port of Evan Wallace's "Water Demo" for WebGL to Unity.☆336Jun 6, 2019Updated 7 years ago
- Many mini-custom-SRPs showing how to achieve different things when creating your own SRP. Only SRP Core package is needed.☆647Mar 24, 2026Updated 4 months ago
- A Delaunay/Voronoi library for Unity, and a simple destruction effect☆835Aug 28, 2023Updated 2 years ago
- Unity Physics on GPU☆472Aug 21, 2019Updated 6 years ago
- Unity SphereNavigation☆21Nov 17, 2019Updated 6 years ago
- Proof of concept for a translucency / fake subsurface-scattering shader, using multiple passes with different blend ops to calculate thic…☆42Jul 9, 2018Updated 8 years ago
- LookUpTable generator for Unity.☆65Aug 27, 2017Updated 8 years ago
- ☆96Dec 10, 2024Updated last year
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆865Oct 19, 2021Updated 4 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆28Oct 18, 2021Updated 4 years ago
- A 2D Deformable body simulation in Unity using FEM☆156Jan 30, 2022Updated 4 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆277Dec 6, 2021Updated 4 years ago
- Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8☆172Oct 17, 2022Updated 3 years ago
- A customized forward+ render pipeline for Unity☆112Mar 31, 2020Updated 6 years ago
- Tool to gather main colors of an image using Unity.☆55Oct 10, 2021Updated 4 years ago
- Graphics Experiment - FFT Ocean Water Simulation☆52Nov 3, 2018Updated 7 years ago