Almost real-time Global Illumination for Unity.
☆11Jul 6, 2021Updated 4 years ago
Alternatives and similar repositories for Nigiri
Users that are interested in Nigiri are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Real-time indirect diffuse illuminaton using screen-space information for Unity.☆316Oct 3, 2020Updated 5 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆822Sep 20, 2022Updated 3 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- Distance Field Ambient Occlusion, implemented in Unity 2021.3, as an extension of SDFr☆111Feb 2, 2024Updated 2 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,570Jul 20, 2018Updated 7 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Compute Stochastic Screen Space Reflections for unity post processing☆302Sep 27, 2024Updated last year
- Screen Space Global Illumination for Unity Universal Render Pipeline☆382Mar 11, 2020Updated 6 years ago
- A physically based screen space ambient occulsion post processing effect☆343Mar 12, 2019Updated 7 years ago
- A Unity port of Brunetons improved atmospheric scattering☆124Mar 12, 2019Updated 7 years ago
- ☆515Dec 12, 2023Updated 2 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆355Jul 17, 2021Updated 4 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆570Dec 25, 2020Updated 5 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆145May 4, 2022Updated 4 years ago
- Neural Network Ambien Occlusion based on http://theorangeduck.com/page/neural-network-ambient-occlusion☆95Oct 19, 2018Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆11Sep 26, 2019Updated 6 years ago
- ☆20Dec 24, 2020Updated 5 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆187Jan 3, 2019Updated 7 years ago
- Forward Plus rendering system for Unity☆78Mar 10, 2018Updated 8 years ago
- ☆10Jul 27, 2018Updated 7 years ago
- A simple mesh decal component for Unity☆245Dec 5, 2020Updated 5 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆270Feb 23, 2026Updated 3 months ago
- Zero-copy sharing between managed and native arrays in Unity☆179Sep 16, 2020Updated 5 years ago
- Material FX : A powerful free shader for unity.☆13Sep 2, 2019Updated 6 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆767Oct 1, 2020Updated 5 years ago
- Unity PBR Envmap Prefilter Tool☆18Mar 9, 2018Updated 8 years ago
- ☆64Aug 5, 2019Updated 6 years ago
- ☆13Aug 22, 2019Updated 6 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 7 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆321Feb 6, 2026Updated 3 months ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆103Oct 3, 2019Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆30Jul 13, 2020Updated 5 years ago
- Unity LightProbe Editor☆71Apr 21, 2018Updated 8 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Two tools for Unity to deal with spherical harmonics☆160Jun 10, 2020Updated 5 years ago
- Parallax Occlusion Mapping shader☆25Mar 10, 2017Updated 9 years ago
- Fortune's Voronoi diagram for Unity DOTS (Job System, Burst Compiler) - WIP☆12Oct 17, 2022Updated 3 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- Fast Voxel Traversal testing in Unity.☆29Mar 13, 2018Updated 8 years ago
- Through this configuration, no per voxel data is transferred between the GPU and the CPU at runtime.☆459Mar 27, 2019Updated 7 years ago
- Mesh preview project repo☆39Apr 1, 2020Updated 6 years ago