Amarcolina / NativeSDFLinks
Evaluate signed-distance-fields with speed using Unity Jobs and Burst
☆106Updated 2 years ago
Alternatives and similar repositories for NativeSDF
Users that are interested in NativeSDF are comparing it to the libraries listed below
Sorting:
- Examples of how to draw a procedural triangle in Unity3D☆61Updated last year
- ComputeShader implementation trails for Unity☆142Updated 9 months ago
- Cached Shadow Map Solution for Unity☆79Updated 3 years ago
- All the ways to efficiently render 1 Million cubes in Unity3d (I could think of).☆56Updated 5 years ago
- Optimized blur for Unity using compute shaders☆32Updated 5 years ago
- 🌐 First-class Mesh debugging tools for Unity☆122Updated 2 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated last month
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Baking run-time shaders into textures in Unity☆112Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆111Updated 5 years ago
- ☆68Updated 4 years ago
- Fur rendering in Unity with Shell Texturing☆53Updated 6 months ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆55Updated 6 years ago
- Voronoi mesh generator☆86Updated 2 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆88Updated 7 months ago
- raymarching experiment in unity☆86Updated 5 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 7 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Spatial Hashing Algorithm with GPU Acceleration☆107Updated 6 years ago
- ☆60Updated 5 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆138Updated 3 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆109Updated 6 years ago
- ☆54Updated 5 years ago
- Dynamic Sky Sphere System☆68Updated 6 years ago
- Enhanced Texture Previewer for Unity☆75Updated 4 years ago
- A periodical texturing in Unity☆72Updated 2 years ago
- Simple Unity framework to debug shader code☆117Updated last year
- Unity Compute Shader Realtime Ray Tracing☆68Updated 8 years ago