bshishov / UnityTerrainErosionGPULinks
Hydraulic and thermal erosion with shallow water equations implemented in Unity using compute shaders.
☆148Updated 5 years ago
Alternatives and similar repositories for UnityTerrainErosionGPU
Users that are interested in UnityTerrainErosionGPU are comparing it to the libraries listed below
Sorting:
- Interactive erosion in Unity☆178Updated 4 years ago
- Brunetons procomputed atmospheric scatting in Unity☆59Updated 3 years ago
- A static utility class for Unity which handles generating and loading periodic, cloud-like (perlin-worley) 3D noise textures on the GPU.☆133Updated 6 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆122Updated 3 years ago
- Shallow Water Equation created using CustomRenderTexture in Unity3d☆74Updated 5 years ago
- A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.☆186Updated 6 years ago
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆151Updated 6 years ago
- GPU atmosphertic scattering and planet generation in Unity 3D☆193Updated 3 months ago
- Lattice Boltzmann Method (LBM) fluid simulation for Unity.☆62Updated 10 years ago
- Volumetric clouds in Unity☆206Updated 2 years ago
- raymarching experiment in unity☆87Updated 5 years ago
- Precomputed Physically Based Atmosphere Scattering for Unity3D☆113Updated last year
- Jump Flooding Algorithm with compute shader in Unity☆39Updated 5 years ago
- ☆68Updated 5 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping …☆76Updated 5 years ago
- Brunetons ocean in Unity☆130Updated 3 years ago
- Biplanar mapping shader for Unity☆106Updated 4 years ago
- Almost real-time Global Illumination for Unity.☆10Updated 4 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆108Updated 2 years ago
- A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.☆193Updated 4 years ago
- Baking run-time shaders into textures in Unity☆113Updated 5 years ago
- A signed distance function generator running inside Unity☆137Updated 7 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆109Updated 6 years ago
- Spatial Hashing Algorithm with GPU Acceleration☆108Updated 6 years ago
- ☆52Updated 5 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆88Updated 8 months ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆106Updated 2 years ago
- 3D fluid simulation on the in Unity☆295Updated 3 years ago
- Atmoshperic scatter in Unity☆74Updated 3 years ago
- A 2D Deformable body simulation in Unity using FEM☆151Updated 3 years ago