Sandbox for graphics paper implementation
☆247Aug 2, 2025Updated 9 months ago
Alternatives and similar repositories for GfxExp
Users that are interested in GfxExp are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆510Jul 20, 2025Updated 10 months ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆586Feb 16, 2026Updated 3 months ago
- OptiX 9 Lightweight Wrapper Library☆106May 1, 2026Updated 3 weeks ago
- A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2☆64Jun 15, 2024Updated last year
- Physically-based CPU and GPU ray-tracer☆375May 4, 2026Updated 3 weeks ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- ☆81Jan 19, 2024Updated 2 years ago
- ☆116Jan 18, 2024Updated 2 years ago
- Source code for "Progressive Denoising of Monte Carlo Rendered Images".☆57Aug 25, 2025Updated 8 months ago
- Source Code (Direct Lighting Part) for SIGGRAPH 2024 Paper "Area ReSTIR: Resampling for Real-Time Defocus and Antialiasing"☆184Nov 1, 2024Updated last year
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆162Aug 30, 2025Updated 8 months ago
- GPU Raytracer from scratch in C++/CUDA☆966Jul 21, 2022Updated 3 years ago
- Bachelor Thesis: Real-time Neural Radiance Caching in Heterogeneous Participating Media☆17Sep 9, 2024Updated last year
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 3 years ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆233Oct 23, 2024Updated last year
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆987Aug 7, 2025Updated 9 months ago
- Implementation of "Single-pass stratified importance resampling"☆29Jul 30, 2022Updated 3 years ago
- An interactive OpenCL wavefront path tracer☆78Jun 4, 2024Updated last year
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆87Nov 27, 2025Updated 5 months ago
- A simple interactive ray-tracing renderer.☆50Nov 17, 2024Updated last year
- An implementation of NVIDIA's paper "Efficient Incoherent Ray Traversal on GPUs Through Compressed Wide BVHs"☆132Dec 9, 2024Updated last year
- Source code for "Revisiting controlled mixture sampling for rendering applications" SIGGRAPH 2023☆20Jan 21, 2024Updated 2 years ago
- A research-oriented renderer☆105Oct 22, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Research oriented GPU offline renderer☆17Sep 8, 2023Updated 2 years ago
- Lighthouse 2 framework for real-time ray tracing☆868Apr 26, 2024Updated 2 years ago
- Code of "Practical Path Guiding for Efficient Light-Transport Simulation"☆248Aug 29, 2024Updated last year
- Real-time path tracing library and sample☆969Mar 19, 2026Updated 2 months ago
- Supplemental code accompanying Ray Tracing Gems II, Chapter 14: The Reference Path Tracer☆223May 21, 2025Updated last year
- GPU prototype implementation for neural parametric mixtures guiding☆30Jan 31, 2025Updated last year
- Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights☆160Feb 25, 2026Updated 3 months ago
- ☆163Dec 14, 2020Updated 5 years ago
- This is my experiments with BVH build algorithms on GPU.☆57Oct 14, 2024Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 5 months ago
- High Performance CPU/GPU Physically Based Renderer in Rust☆214Apr 21, 2026Updated last month
- Real-time Global Illumination with Vulkan Ray Tracing API☆100Dec 15, 2022Updated 3 years ago
- Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)☆50Jun 6, 2023Updated 2 years ago
- RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache☆325Mar 1, 2026Updated 2 months ago
- A toy physically based GPU path tracer (C++/OpenGL/GLSL)☆2,047Feb 9, 2024Updated 2 years ago
- DX12 Path Tracer with ShaderToy interop☆45Jan 13, 2025Updated last year