☆17Jan 6, 2023Updated 3 years ago
Alternatives and similar repositories for redpill
Users that are interested in redpill are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆16Sep 24, 2023Updated 2 years ago
- Renderer used for レイトレ合宿8☆12Sep 10, 2022Updated 3 years ago
- From book "Heterogeneous Computing with OpenCL"☆16Jun 22, 2023Updated 2 years ago
- 双方向パストレーシングベースの物理ベースレンダラ。☆19May 20, 2026Updated 3 weeks ago
- Header only implementation of Progressive Photon Mapping: A Probabilistic Approach(PPMAPA) in C++.☆14Nov 29, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- しょっぱ!☆13Jul 23, 2021Updated 4 years ago
- CPU raytracer using Embree 3.0☆12May 4, 2022Updated 4 years ago
- ☆25Feb 29, 2024Updated 2 years ago
- BVH STAR in Japanese☆84Aug 5, 2020Updated 5 years ago
- Dockerfile and instructions for building Mitsuba☆16Jun 23, 2019Updated 6 years ago
- Code for SIGGRAPH 2020 paper "Langevin Monte Carlo Rendering with Gradient-based Adaptation"☆80Jun 14, 2020Updated 6 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆25Oct 14, 2024Updated last year
- initial commit☆120Jul 14, 2020Updated 5 years ago
- ☆14May 18, 2022Updated 4 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Personal Vulkan Wrapper☆21Jun 23, 2025Updated 11 months ago
- ゲームプログラミングに関するあらゆる教材を皆で集めて紹介するリポジトリ☆15Mar 11, 2022Updated 4 years ago
- Volumetric progressive photon mapping written in C++.☆58Nov 12, 2022Updated 3 years ago
- Data files for Mitsuba 2☆34May 8, 2026Updated last month
- ☆70Jul 29, 2020Updated 5 years ago
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆87Nov 27, 2025Updated 6 months ago
- Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with …☆28Sep 23, 2019Updated 6 years ago
- A PC Demo for Revision 2021☆13Apr 9, 2021Updated 5 years ago
- fast voronoi☆38Oct 15, 2023Updated 2 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- GUI viewer of FBX internal tree structure☆17Feb 6, 2025Updated last year
- openFrameworks bloom effect addon☆13Apr 25, 2019Updated 7 years ago
- minimal but extensible header only implementation of photon mapping in C++☆121Nov 28, 2021Updated 4 years ago
- Vulkan Tutorial using vulkan.hpp☆19Sep 9, 2022Updated 3 years ago
- tiny vulkan wrapper☆10Jul 20, 2023Updated 2 years ago
- A shader-driven livecoding tool using Vulkan and the Slang shading language.☆54Mar 19, 2026Updated 2 months ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆17Apr 28, 2016Updated 10 years ago
- Property-based Testing package for Odin language☆11Nov 11, 2024Updated last year
- Code repository for "Portal-Based Path Perturbation for Metropolis Light Transport"☆10Oct 26, 2020Updated 5 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- Rust bindings to Embree 3☆39Apr 10, 2023Updated 3 years ago
- Implementation of 2020 SIGGRAPH ASIA paper: To cut or to fill: A global optimization approach to topological simplification☆27Aug 4, 2021Updated 4 years ago
- A framework for diffing and merging visual scripting graphs☆13Dec 6, 2023Updated 2 years ago
- ☆12Oct 25, 2024Updated last year
- A (not too) small physically based renderer that implements the vertex connection and merging algortihm☆300Sep 8, 2021Updated 4 years ago
- Undo/Redo history data structures for the Odin programming language☆12Jan 9, 2025Updated last year
- compile-time oriented color system implementation☆16Oct 8, 2025Updated 8 months ago