fast voronoi
☆38Oct 15, 2023Updated 2 years ago
Alternatives and similar repositories for voroce
Users that are interested in voroce are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆81Jan 19, 2024Updated 2 years ago
- BVH STAR in Japanese☆83Aug 5, 2020Updated 5 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- initial commit☆120Jul 14, 2020Updated 6 years ago
- Uni{corn|form} toolkit☆63Aug 23, 2025Updated 11 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆25Feb 29, 2024Updated 2 years ago
- ☆17Jan 6, 2023Updated 3 years ago
- This is the official implementation of our EGSR 2023 paper, Accelerating Hair Rendering by Learning High-Order Scattered Radiance.☆44Jul 31, 2023Updated 2 years ago
- tiny vulkan wrapper☆10Jul 20, 2023Updated 3 years ago
- ☆13Jun 3, 2023Updated 3 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆59Jun 16, 2025Updated last year
- LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.☆89Nov 27, 2025Updated 8 months ago
- ☆25Aug 20, 2017Updated 8 years ago
- Implementation of the SIGGRAPH 2022 paper "Efficiency-aware MIS for bidirectional rendering algorithms"☆27Sep 20, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- ☆76Jun 9, 2023Updated 3 years ago
- ☆40Sep 25, 2023Updated 2 years ago
- a simple implementation of "Resampling-aware Weighting Functions for Bidirectional Path Tracing Using Multiple Light Sub-Paths" (ACM TOG …☆25Oct 14, 2024Updated last year
- A light-weight fork of the OpenSubdiv.☆17Jul 1, 2025Updated last year
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- Real-Time Path Guiding Using Bounding Voxel Sampling☆34Jun 25, 2026Updated last month
- Import vertices and edges into Unity even when they aren't connected to faces.☆21Apr 9, 2021Updated 5 years ago
- A simple real time GPU path tracer, using DX11 Compute shaders .☆20Aug 11, 2023Updated 2 years ago
- Implementation of the paper "Variance-Aware Multiple Importance Sampling" for bidirectional path tracing in PBRT.☆34Aug 28, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"☆86Oct 12, 2024Updated last year
- ☆119Aug 26, 2024Updated last year
- Rust wrapper for the tinybvh libary☆19Jan 25, 2026Updated 6 months ago
- A simple C++17 header-only library for generating SVG plots☆10Mar 17, 2024Updated 2 years ago
- GPU Monte Carlo Ray Tracing Renderer using NVIDIA OptiX 8☆234Oct 23, 2024Updated last year
- This project demonstrates the use of GPU mesh shaders to enhance object surfaces in real-time. The application is written in C++ and GLSL…☆13May 12, 2025Updated last year
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- Rust implementation of "Progressive Multi-Jittered Sample Sequences"☆10Mar 8, 2022Updated 4 years ago
- besigo is full spectrum lens simulator with KelemenMLT renderer.☆12Sep 4, 2015Updated 10 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆10Feb 19, 2025Updated last year
- Houdini Library.☆27Jul 9, 2023Updated 3 years ago
- Samplin' Safari is a research tool to visualize and interactively inspect high-dimensional (quasi) Monte Carlo samplers.☆163Aug 30, 2025Updated 10 months ago
- VolSiM, a CNN-based metric to compute the similarity of 3D data from numerical simulations☆15Oct 4, 2023Updated 2 years ago
- Source Code for "N-BVH: Neural ray queries with bounding volume hierarchies" (SIGGRAPH 2024)☆140Dec 3, 2025Updated 7 months ago
- A library for creating and verifying orthogonal arrays for Monte Carlo sampling☆13Feb 9, 2026Updated 5 months ago
- GPU ray tracing framework using NVIDIA OptiX 8☆42May 5, 2026Updated 2 months ago