mjsobrep / dual_quaternionsView external linksLinks
Dual Quaternions
☆18Jan 30, 2019Updated 7 years ago
Alternatives and similar repositories for dual_quaternions
Users that are interested in dual_quaternions are comparing it to the libraries listed below
Sorting:
- numeric facilities for C++ 14; dual numbers, dual quaternions, constrained numbers, intervals☆24Jun 4, 2018Updated 7 years ago
- Skeletal Animation with Dual Quaternion Skinning and Linear Blend Skinning☆20Oct 4, 2017Updated 8 years ago
- Python API for DDS☆27May 21, 2018Updated 7 years ago
- ☆29Jul 3, 2017Updated 8 years ago
- Void and cluster algorithm to go with my blog post☆42Jun 2, 2025Updated 8 months ago
- PCA implementation in c++☆38Jan 7, 2012Updated 14 years ago
- Rute is a UI library implemented on top of Qt☆39Apr 30, 2021Updated 4 years ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Dec 1, 2017Updated 8 years ago
- dual quaternions libraries☆86Dec 1, 2025Updated 2 months ago
- ☆25Apr 10, 2019Updated 6 years ago
- My hopelessly idiosyncratic music software☆11Aug 18, 2018Updated 7 years ago
- Python code to interact with the Instructure Canvas API☆11Sep 3, 2017Updated 8 years ago
- ☆11Nov 3, 2023Updated 2 years ago
- Minimal example to access PyBullet using C++☆12Mar 19, 2021Updated 4 years ago
- Space partitioning structures visualization☆43Sep 21, 2022Updated 3 years ago
- ☆11Aug 25, 2018Updated 7 years ago
- A piano with a grid layout (iOS)☆12Jan 22, 2025Updated last year
- Render 3D text and svg with Metal☆13Oct 28, 2018Updated 7 years ago
- Demo of custom UIGestureRecognizer☆11Apr 12, 2015Updated 10 years ago
- Implementation of multi-armed bandits in Julia☆12Jan 12, 2020Updated 6 years ago
- "cross shade" meta shading language and compiler☆39Mar 31, 2018Updated 7 years ago
- Our efforts to plan reactroings in a structured way. Mainly, we apply advanced dependency analysis of source code☆13Oct 17, 2015Updated 10 years ago
- Nonequispaced FFTs on GPUs (based on NFFT: http://www.nfft.org)☆11Apr 30, 2018Updated 7 years ago
- Material Point Method for Soft Body/Fluid Physics Simulation in Rust☆15Jan 31, 2020Updated 6 years ago
- A wine-runnable version of Microsofts Shader Compiler fxc☆19Apr 10, 2023Updated 2 years ago
- Native C++ Renderer Sends Frame Buffer to Browser via WebSockets☆15May 12, 2014Updated 11 years ago
- A simple OS X app for finding beautiful color palettes for your projects.☆11Aug 10, 2015Updated 10 years ago
- My study☆10Dec 23, 2017Updated 8 years ago
- Cocoa zooming/scrolling audio waveform view☆10Feb 14, 2016Updated 10 years ago
- Peer to Peer Friend Authentication☆21Jan 20, 2020Updated 6 years ago
- Probabilistic Motion Primives library☆13Dec 14, 2022Updated 3 years ago
- Graphics Engine Created From Apples Metal Shading Language☆11Nov 6, 2017Updated 8 years ago
- Direct Convolution (no FFT) in Julia☆11Dec 16, 2021Updated 4 years ago
- Sim-to-Real via Sim-to-Sim using fast.ai's U-net☆10Nov 25, 2019Updated 6 years ago
- Recursive description for UIViewController hierarchy inspection and debugging☆21May 15, 2015Updated 10 years ago
- Audio tools for iOS and OS X - (ノಥ益ಥ)ノ ┻━┻☆10Oct 13, 2016Updated 9 years ago
- ☆41Updated this week
- ☆11May 20, 2020Updated 5 years ago
- Metal matrices for 3D-Transformation.Including Scale / Translate / Rotate / LookAt / Projection / Orthographic / Frustum, and some Off-Ce…☆11Jun 8, 2020Updated 5 years ago