mlund / spheretree
Sphere-Tree Construction Toolkit (unofficial repository)
☆29Updated 3 weeks ago
Related projects ⓘ
Alternatives and complementary repositories for spheretree
- A library for performing proximity queries on a pair of geometric models composed of triangles☆64Updated 3 years ago
- Library for creating and manipulating dual quaternions.☆51Updated 2 months ago
- Dual Quaternions☆17Updated 5 years ago
- Basic math, geometry, and robotics, and other routines used in projects from Kris Hauser's lab☆71Updated last month
- Quick 'n dirty implementation of Featherstone's Articulated Bodies Algorithm☆12Updated 10 years ago
- Stand-alone depth camera simulation using opengl for hardware acceleration☆79Updated 11 months ago
- RobOptim Core Layer: interface and basic mathematical tools☆65Updated 6 years ago
- REDMAX: Efficient & Flexible Approach for Articulated Dynamics☆99Updated 5 months ago
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆71Updated 2 years ago
- Representation of geometric shapes☆57Updated 3 months ago
- Non-chain inverse kinematics solver for MoveIt!☆38Updated 5 years ago
- Concurrent exact nearest neighbor searching in robotics-relevant spaces, including Euclidean, SO(3), SE(3) and weighted combinations ther…☆54Updated last year
- approximate a mesh with a set of spheres☆18Updated 3 years ago
- Robotics Matrix Vector Linear Algebra library☆19Updated 8 years ago
- The Moby rigid body dynamics simulator☆34Updated 2 years ago
- Automatic Optimal Capsule and Box collision primitives generator and inertia approximator given a URDF or XACRO file☆21Updated 5 years ago
- A Nonlinear Least Squares Minimizer☆34Updated 12 years ago
- Library for creating smooth cubic splines☆151Updated this week
- Benchmark of various spatial data structures for collision detection.☆130Updated 6 years ago
- A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes☆133Updated 2 years ago
- Distance Transforms of Sampled Functions☆58Updated 6 years ago
- A C++ library for kinematics and dynamics of articulated rigid body systems.☆81Updated 7 years ago
- Public code release for "Swept Volumes via Spacetime Numerical Continuation", presented at SIGGRAPH 2021 and authored by Silvia Sellán, N…☆55Updated 4 months ago
- The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.☆18Updated 5 months ago
- Visual Computing Library☆20Updated 3 weeks ago
- 3D Inverse Kinematics with Constraints and... GPU Ray Tracing!☆38Updated 5 years ago
- Fork of https://bitbucket.org/pchorak/contact_models☆17Updated 4 years ago
- C++ routines to compute spline curves in nD☆41Updated 5 years ago
- numeric facilities for C++ 14; dual numbers, dual quaternions, constrained numbers, intervals☆24Updated 6 years ago
- A nano spline library in modern C++.☆111Updated last month