mlund / spheretreeLinks
Sphere-Tree Construction Toolkit (unofficial repository)
☆44Updated 5 months ago
Alternatives and similar repositories for spheretree
Users that are interested in spheretree are comparing it to the libraries listed below
Sorting:
- REDMAX: Efficient & Flexible Approach for Articulated Dynamics☆105Updated last year
- A C++ library for kinematics and dynamics of articulated rigid body systems.☆88Updated 8 years ago
- A library for performing proximity queries on a pair of geometric models composed of triangles☆76Updated 4 years ago
- Basic math, geometry, and robotics, and other routines used in projects from Kris Hauser's lab☆77Updated this week
- The Moby rigid body dynamics simulator☆36Updated 3 years ago
- Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig☆171Updated 5 months ago
- C++ implementation of the 3D QuickHull algorithm☆287Updated last year
- SdfLib is a library for accelerating the queries of signed distance fields from triangle meshes☆57Updated 6 months ago
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆77Updated 2 years ago
- Benchmark of various spatial data structures for collision detection.☆131Updated 7 years ago
- RobOptim Core Layer: interface and basic mathematical tools☆66Updated 4 months ago
- Fast and lightweight class for Bezier curves of any order in C++☆106Updated 3 months ago
- A curated list of resources for multibody dynamics simulation papers☆86Updated 6 years ago
- An extension of the Flexible Collision Library☆467Updated last week
- A nano spline library in modern C++.☆124Updated 9 months ago
- Library for creating smooth cubic splines☆170Updated this week
- C++ library designed to provide an abstraction for different rendering engines. It offers unified APIs for creating 3D graphics applicati…☆68Updated 2 weeks ago
- The Open Source Haptic Framework☆123Updated 11 months ago
- Implementation of spatial vector algebra with the Eigen3 linear algebra library.☆78Updated 3 weeks ago
- A header-only C implementation of the Quickhull algorithm for building N-dimensional Convex Hulls and Delaunay meshes☆145Updated 4 months ago
- ☆28Updated last year
- Header only C++ library for decomposing and slicing concave polygons into convex polygons☆72Updated 4 years ago
- A conservative continuous collision detection (CCD) method with support for minimum separation. [Wang et al. 2021]☆145Updated 2 months ago
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆346Updated 3 years ago
- OpenTissue is a collection of generic algorithms and data structures for rapid development of interactive modeling and simulation.☆101Updated 2 years ago
- Concurrent exact nearest neighbor searching in robotics-relevant spaces, including Euclidean, SO(3), SE(3) and weighted combinations ther…☆58Updated last year
- RBDyn provides a set of classes and functions to model the dynamics of rigid body systems.☆198Updated 3 weeks ago
- Automatic Optimal Capsule and Box collision primitives generator and inertia approximator given a URDF or XACRO file☆22Updated 6 years ago
- RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling …☆98Updated 3 years ago
- Robust, intersection-free, simulations of rigid bodies.☆166Updated last month