juangallostra / procedural-tracksLinks
Procedural race track generation
☆30Updated last year
Alternatives and similar repositories for procedural-tracks
Users that are interested in procedural-tracks are comparing it to the libraries listed below
Sorting:
- Solving OpenAI's reinforcement learning CarRacing environment☆25Updated 3 years ago
- Learning based control for autonomous racing☆72Updated last year
- Pathfinding and search testbed/visualization suite. Current code is in PDB-refactor branch.☆117Updated last month
- This repository contains center lines (x- and y-coordinates), track widths and race lines for over 20 race tracks (F1 and DTM) all over t…☆212Updated 3 years ago
- 2D Traffic Simulator☆23Updated 3 years ago
- Latent Imagination Facilitates Zero-Shot Transfer in Autonomous Racing☆82Updated 2 years ago
- A gym environment for a miniature racecar using the pybullet physics engine.☆193Updated last year
- A fast C++ impementation of Monte Carlo Tree Search with abstract classes that a user of this library can extend in order to use it. To d…☆43Updated 3 years ago
- Open-source reinforcement learning environment for autonomous racing — featured as a conference paper at ICCV 2021 and as the official ch…☆161Updated last year
- Model Predictive Control of a Flappy Bird Clone using Mixed Integer Programming☆79Updated 3 years ago
- A self driving machine learning algorithm☆56Updated 4 years ago
- Based on David Silver's paper "Cooperative Pathfinding"☆48Updated 7 years ago
- Train a DQN Agent to play CarRacing 2d using TensorFlow and Keras.☆94Updated 4 years ago
- This is the repository of the F1TENTH Gym environment.☆197Updated this week
- Implementation of a Deep Reinforcement Learning algorithm, Proximal Policy Optimization (SOTA), on a continuous action space openai gym (…☆45Updated 6 years ago
- High-speed Autonomous Drifting with Deep Reinforcement Learning☆128Updated 4 years ago
- Implementation of the Nash Q-Learning algorithm to solve simple MARL problems with two agents.☆22Updated 2 years ago
- Useful functions used for path and trajectory planning at TUM/FTM☆155Updated last year
- Deep reinforcement learning - DDPG algorithm with self driving car in Torcs☆21Updated 2 years ago
- Implementation of the Learning Model Predictive Controller for autonomous racing☆303Updated 4 years ago
- This project aims to use a combination of imitation learning and reinforcement learning in order to play Asseto Corsa by learning new pol…☆18Updated 4 years ago
- An OpenAI Gym environment for multi-agent car racing based on Gym's original car racing environment.☆82Updated 3 years ago
- Local trajectory planner based on a multilayer graph framework for autonomous race vehicles.☆256Updated last year
- Optimizes (Maximizes) the velocity profile for a vehicle with respect to physical constraints (e.g., power, force, combined acceleration,…☆62Updated 3 years ago
- ☆37Updated 5 years ago
- Implementation of Soft Actor-Critic (SAC) algorithm using TensorFlow 2.1.0☆12Updated 5 years ago
- C++ implementation of GJK and EPA algorithms for 2D collision detection☆24Updated 8 years ago
- Pytorch version of the MPC in model-based reinforcement learning (MBRL), currently only test in the CartPole-swing-up environment☆87Updated 4 years ago
- ☆154Updated 6 years ago
- MONTE Carlo Tree Search (MCTS) is a method for finding optimal decisions in a given domain by taking random samples in the decision space…☆13Updated 4 years ago