elsheikh21 / car-racing-ppoView external linksLinks
Implementation of a Deep Reinforcement Learning algorithm, Proximal Policy Optimization (SOTA), on a continuous action space openai gym (Box2D/Car Racing v0)
☆49Apr 2, 2019Updated 6 years ago
Alternatives and similar repositories for car-racing-ppo
Users that are interested in car-racing-ppo are comparing it to the libraries listed below
Sorting:
- Reinforcement Learning for Gym CarRacing-v0 with PyTorch☆159Jan 25, 2019Updated 7 years ago
- Deep reinforcement learning in autonomous driving☆12Aug 25, 2021Updated 4 years ago
- A variant of Varibad that is robust to difficult tasks☆11Aug 30, 2023Updated 2 years ago
- We are trying to combine reinforcement learning and trajectory optimization to win in F 1/10 racing.☆15May 9, 2020Updated 5 years ago
- Kinodynamic-CBS (K-CBS) is a decentralized motion planning algorithm capable of solving complex multi-agent motion planning queries for a…☆17Dec 28, 2023Updated 2 years ago
- Reinforcement Learning for Gym CarRacing-v0 game (Double Deep Q Network)☆19Apr 11, 2018Updated 7 years ago
- This ScriptPro 2.0 source code☆10Nov 12, 2013Updated 12 years ago
- A lightweight driving simulator, written in Julia.☆19Sep 25, 2024Updated last year
- Optimal Trajectory Generation in Frenet Frame for Motion Planning☆37Oct 1, 2021Updated 4 years ago
- Discriminating kernel algorithm implementation and neural network approximation, as presented in "Safe Motion Planning for Autonomous Dri…☆31Jun 28, 2020Updated 5 years ago
- PyTorch Official Implementation of CoRL 2023 Paper: Neural Graph Control Barrier Functions Guided Distributed Collision-avoidance Multi-a…☆36May 30, 2024Updated last year
- World Models with A3C on Carracing-v0 in gym☆32Mar 29, 2020Updated 5 years ago
- Code used to train an augmented auto-encoder (aka denoising auto-encoder with more augmentations) for the DonkeyCar simulator.☆47Jun 19, 2022Updated 3 years ago
- Simple Implementation 1-D Kalman Filter in Python☆10Feb 21, 2020Updated 5 years ago
- Unity package for cutting the selected area of the mesh for HoloLens.☆10Sep 21, 2020Updated 5 years ago
- Robot graph navigation via carrot planning☆13Jan 28, 2026Updated 2 weeks ago
- A tensorflow implemention of ECCV2018 Paper:CIRL: Controllable Imitative Reinforcement Learning for Vision-based Self-driving☆81Apr 29, 2019Updated 6 years ago
- Learning based Model Prodictive Control for online iterative trajectory optimization for the F1/10 car☆40Feb 23, 2022Updated 3 years ago
- Official Stylus ToolKit for Unity by Holo-Light. Makers of the Stylus XR.☆13Oct 11, 2022Updated 3 years ago
- [CVPR 2025] Multi-modal Knowledge Distillation-based Human Trajectory Forecasting☆18Sep 17, 2025Updated 4 months ago
- This repo contains PPO implementation in PyTorch for LunarLander-v2☆11Jun 26, 2020Updated 5 years ago
- Model-based Hindsight Experience Replay☆10Jun 8, 2022Updated 3 years ago
- 🤖Artificial intelligence classify a food 🍎 nutritional table by a simple photo. Don't eat 🍔🍕🌮...☆10May 7, 2020Updated 5 years ago
- 3D Autonomous Self-Driving Car Simulator with ROS☆12Oct 15, 2021Updated 4 years ago
- Course materials for a 3-day seminar "Machine Learning and NLP: Advances and Applications" at New College of Florida☆12Feb 10, 2022Updated 4 years ago
- Path Planning using Artificial Potential Fields☆11Nov 12, 2019Updated 6 years ago
- MA-VAE: Multi-head attention-based variational autoencoder approach for anomaly detection in multivariate time-series applied to automoti…☆11May 28, 2024Updated last year
- Sample code and documentation for using the Microsoft HoloLens for Computer Vision research☆10Feb 14, 2022Updated 4 years ago
- Implicit Distributional Actor Critic☆11Dec 8, 2021Updated 4 years ago
- 仿真跑道和强化学习控制☆11Dec 26, 2022Updated 3 years ago
- End-to-end Autonomous Driving Perception with Sequential Latent Representation Learning☆40Nov 21, 2022Updated 3 years ago
- A fighter fly out trajectory time series data mining demo, I use agnes and k-means to clustering the flyout data samples into left, strai…☆13Aug 12, 2017Updated 8 years ago
- Sends all the data from current loaded level in any Unity3D game to editor (replicate it) using TCP protocol. Gameobjects, models, textur…☆13Nov 11, 2018Updated 7 years ago
- Learning bisimulation metrics for control, particularly suited to sparse reward settings☆10Feb 28, 2023Updated 2 years ago
- Code for the paper "Neural alignment predicts learning outcomes in students taking an introduction to computer science course" by Meir Me…☆10Nov 30, 2021Updated 4 years ago
- Experiments with Photon Unity Networking, Azure Spatial Anchors & Shared Holograms☆12Jul 23, 2019Updated 6 years ago
- Functional-Level Virtualization in 5G Core Network☆13Jun 9, 2018Updated 7 years ago
- Tensorflow implementation of a linear attention architecture☆44Apr 13, 2021Updated 4 years ago
- Segway Simulation Environment☆11Dec 31, 2020Updated 5 years ago