jiaozi158 / UnitySSReflectionURPLinks
Screen Space Reflection for Unity URP (Universal Render Pipeline).
☆178Updated last year
Alternatives and similar repositories for UnitySSReflectionURP
Users that are interested in UnitySSReflectionURP are comparing it to the libraries listed below
Sorting:
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆169Updated 6 months ago
- Volumetric Fog Package for URP Forward+☆91Updated 2 weeks ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆194Updated last year
- Geometry/Multi-Pass Shell-based Fur shader for Unity's URP (Universal Render Pipeline). Based on hecomi's UnityFurURP Repository.☆216Updated 9 months ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆157Updated 5 months ago
- Volumetric Fog for URP 2022. Created with the Forward+ renderer in mind.☆83Updated last year
- Smooth Normals to Improve backface Outline☆80Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.☆118Updated last year
- This is a shader library used for unity shader coding, pointing to different shader effects found from various sources. Several library t…☆107Updated 2 years ago
- Unity URP AtmosphericFog☆78Updated 3 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆98Updated 3 months ago
- A framework that intends to quickly extend volume post-processing in Unity URP. And some experimental custom post-processing implement.☆106Updated 9 months ago
- 🔮 An example of iridescence shader in URP.☆151Updated 4 years ago
- Screen space reflection for Unity 2022 and Unity6☆80Updated 5 months ago
- This Unity package provides helper scripts that let you animate Post-Process parameters (VolumeProfile) in URP/HDRP, using Animator.☆107Updated 3 months ago
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆183Updated last year
- A drop-in dynamic resolution script☆143Updated 2 years ago
- Tree&Grass System for Unity URP.☆115Updated last year
- Unity indirect GPU instancing & painting with occlusion culling, frustum culling, and LODs☆140Updated 2 years ago
- Screen Space Global Illumination for Unity URP (Universal Render Pipeline).☆284Updated 6 months ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆80Updated last year
- Replacement for GrabPass in Unity's Universal Render Pipeline (URP).☆168Updated last year
- Planar reflections probe component for Unity☆101Updated 2 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆165Updated 2 years ago
- A collection of URP shaders and render features.☆55Updated 2 years ago
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆78Updated last year
- ☆93Updated 2 years ago
- A stylized sky shader (and material presets) for Unity.☆112Updated last year
- ☆70Updated last year