Cyanilux / URP_BlitRenderFeatureLinks
Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.
☆655Updated last year
Alternatives and similar repositories for URP_BlitRenderFeature
Users that are interested in URP_BlitRenderFeature are comparing it to the libraries listed below
Sorting:
- Planar reflections for Unity's Universal Render Pipeline.☆595Updated 3 years ago
- 💡✨Custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline. (See Readme!)☆706Updated 4 months ago
- URP renderfeature test project☆455Updated 2 years ago
- SSR solution for Unity URP☆503Updated last year
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆480Updated 2 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.☆368Updated last year
- A mesh-based PBR decal system for Unity's universal render pipeline.☆602Updated last year
- Example project for Unity 2020.1 Mesh API improvements☆755Updated 2 years ago
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.…☆627Updated 2 months ago
- ☆964Updated last year
- 🌔 Toon shader for Unity's Universal Render Pipeline.☆454Updated 2 years ago
- Utility to combine color channels from different textures into a single output.☆855Updated last year
- 🔌👻 Adds 'Register Variable' and 'Get Variable' nodes to Shader Graph, linking sections of a graph with invisible wires☆304Updated 2 weeks ago
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)☆524Updated 2 years ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆928Updated 4 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆481Updated 2 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,326Updated 3 years ago
- A stylized water shader (and material presets) for Unity.☆1,027Updated 4 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆306Updated 4 years ago
- 🌔 A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, …☆543Updated last year
- A custom renderer feature for screen space outlines☆678Updated last year
- Fur shader implementation for URP☆1,271Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,146Updated 3 years ago
- Adds various noise generation nodes to Unity Shader Graph, including 3D noise nodes.☆652Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆570Updated 2 weeks ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆629Updated 5 months ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆483Updated 2 years ago
- 📜✏️ Some shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL☆315Updated 2 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆808Updated 4 years ago