Delt06 / toon-rp
π A Scriptable Render Pipeline (SRP) designed for toon/stylized visuals. Features custom lighting pipeline, multiple shadow algorithms, tiled lighting, Shader Graph support, and more.
β510Updated 6 months ago
Alternatives and similar repositories for toon-rp:
Users that are interested in toon-rp are comparing it to the libraries listed below
- π Toon shader for Unity's Universal Render Pipeline.β416Updated last year
- Fast GPU vertex shader based animation library for Unity (VAT, Vertex Animation Texture, Morphing Animation)β511Updated 2 years ago
- A Unity Inspector extension tool focusing on script fields inspector enhancementβ322Updated this week
- Unity package for versions 2022.3 and Unity 6. Adds support to render volumetric lighting for both the main and additional lights in URP.β¦β320Updated this week
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asβ¦β614Updated 10 months ago
- A decentralized audio playing system for Unity, designed for simplicity and built to scale!β622Updated 2 weeks ago
- A custom renderer feature for screen space outlinesβ619Updated 6 months ago
- Planar reflections for Unity's Universal Render Pipeline.β586Updated 2 years ago
- Package repo containing the water system created for the URP Boat Attack demo project.β339Updated 4 months ago
- A mesh-based PBR decal system for Unity's universal render pipeline.β591Updated 8 months ago
- A stylized water shader (and material presets) for Unity.β953Updated 3 years ago
- SSR solution for Unity URPβ448Updated 9 months ago
- A Collection of Shader For URP(LWRP) Render Pipelineβ652Updated last year
- βͺ VFX Core β Selective Post Processing and FX Systemβ253Updated last month
- Provides a rich set of editor extensions and serialization extensions for Unity.β645Updated last week
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and protβ¦β621Updated 2 years ago
- A Toon Shader in Unity Universal Render Pipeline.β1,153Updated last year
- A library to help improve the usability of Unity3D Scriptable Objects by grouping them into a collection and providing easy access througβ¦β544Updated this week
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.β449Updated 2 years ago
- Debugging utilities for Unityβ537Updated 3 months ago
- A simple post-processing outline effect that uses depth-based edge detection.β256Updated last year
- Used for drawing runtime gizmos in builds and editor (Unity3D)β556Updated this week
- Textureless fog particles using a highly customizable shader to attenuate noise values.β479Updated last year
- A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.β1,016Updated 2 weeks ago
- Easily animate Unity text and apply other effects with custom tagsβ304Updated 2 weeks ago
- π€ΊThird Person Character Controller for unityπ€Ίβ488Updated 3 years ago
- Unity asset for adding outlines to game objectsβ499Updated 8 months ago
- Free inspector attributes for Unity [Custom Editor, Custom Inspector, Inspector Attributes, Attribute Extensions]β1,057Updated 5 months ago
- Example project for Unity 2020.1 Mesh API improvementsβ719Updated last year
- URP renderfeature test projectβ444Updated 2 years ago