Tree&Grass System for Unity URP.
☆115Dec 12, 2023Updated 2 years ago
Alternatives and similar repositories for InfinityFoliage
Users that are interested in InfinityFoliage are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Runtime Virtual Texture for Unity URP.☆158Dec 12, 2023Updated 2 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Dec 12, 2023Updated 2 years ago
- Ocean,Leak,River simulation and rendering for Unreal.☆33Dec 12, 2023Updated 2 years ago
- Graphics Research for Unity Scriptable Render Pipeline.☆269Feb 23, 2026Updated last month
- GPU Driven Particles Rendeing using Unity's SRP☆89Feb 19, 2020Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆57Dec 12, 2023Updated 2 years ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆27Oct 18, 2021Updated 4 years ago
- Screen Space Reflection for Unity URP (Universal Render Pipeline).☆202Sep 6, 2023Updated 2 years ago
- ☆15Aug 8, 2021Updated 4 years ago
- Bloom using FFT to accelerate convolution, with Unity URP☆127May 21, 2023Updated 2 years ago
- Precomputed Radiance Transfer Global Illumination in Unity URP☆209May 21, 2023Updated 2 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆35May 27, 2022Updated 3 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆72Mar 25, 2023Updated 3 years ago
- 烘焙代理网格处理实时阴影,解决阴影drawcall太多的问题☆12Jul 25, 2018Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A GPU-based real-time grass placement tool for Unity by Astrid Wilde. Currently only works in Unity's Standard Rendering Pipeline.☆10Apr 22, 2021Updated 4 years ago
- ExampleProject for InfinityRenderPipeline.☆22Nov 18, 2024Updated last year
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆821Sep 20, 2022Updated 3 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆37Nov 5, 2024Updated last year
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆189Jun 3, 2023Updated 2 years ago
- real-time atmosphere rendering in Unity URP☆105Sep 5, 2025Updated 7 months ago
- Some brush-based tools for creating terrains in Unity. WIP☆13Sep 17, 2021Updated 4 years ago
- ☆73Nov 4, 2019Updated 6 years ago
- PreIntegrate Skin SSS LUT Generator for Unity.☆67Mar 11, 2023Updated 3 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- ☆75Oct 17, 2019Updated 6 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,173Nov 14, 2022Updated 3 years ago
- unity urp RayMarching体积云渲染☆146Dec 12, 2021Updated 4 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆83Jun 3, 2023Updated 2 years ago
- ground truth ambient occlusion in unity urp☆47Sep 1, 2025Updated 7 months ago
- baking transform animation to texture for Unity☆91Oct 27, 2020Updated 5 years ago
- An alternative to the Unity inspector for quicker modifications without leaving the scene.☆13Jan 27, 2022Updated 4 years ago
- Procedurally generated city with Unity3D☆20Jul 27, 2019Updated 6 years ago
- A bunch of texture tools for unity☆58Aug 6, 2022Updated 3 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- 一个GPUDriven学习工程☆91Jan 17, 2024Updated 2 years ago
- This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do…☆32Mar 19, 2023Updated 3 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆57Oct 5, 2025Updated 6 months ago
- State Machine Utility Package for Unity Projects☆24Jul 31, 2023Updated 2 years ago
- SSR solution for Unity URP☆525Apr 26, 2024Updated last year
- ☆250Jun 26, 2023Updated 2 years ago
- 1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制☆65Mar 16, 2020Updated 6 years ago